public static void DisplayCapturedPieces(ChessMatch match) { var blackPieces = match.CapturedPieces(Color.Black); var withePieces = match.CapturedPieces(Color.White); ConsoleColor basic = Console.ForegroundColor; Console.Write("White: "); foreach (Piece piece in withePieces) { Console.Write(piece.ToString()); } Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Green; Console.Write("Black: "); foreach (Piece piece in blackPieces) { Console.Write(piece.ToString()); } Console.WriteLine(); Console.ForegroundColor = basic; Console.WriteLine(); }
public static void PrintCapturedPieces(ChessMatch match) { Console.WriteLine("Captured pieces:"); Console.Write("White: "); PrintSet(match.CapturedPieces(Color.White)); Console.WriteLine(); Console.Write("Black: "); SetConsoleForegroundColorToBlackPieces(); PrintSet(match.CapturedPieces(Color.Black)); SetConsoleForegroundColorToWhitePieces(); Console.WriteLine(); }
private static void PrintCapturedPieces(ChessMatch match) { Console.WriteLine("Captured Pieces:"); Console.Write("White: "); HashSetPrint(match.CapturedPieces(Color.white)); Console.Write("Black: "); ConsoleColor aux = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Yellow; HashSetPrint(match.CapturedPieces(Color.black)); Console.ForegroundColor = aux; }
public static void PrintCapturedPieces(ChessMatch match) { Console.WriteLine("Captured Pieces"); Console.Write("White: "); PrintSet(match.CapturedPieces(Color.White)); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.DarkCyan; Console.Write("Black: "); PrintSet(match.CapturedPieces(Color.Black)); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(); }
public static void PrintCapturedPieces(ChessMatch match) { Console.WriteLine("Captured pieces: "); Console.Write("White: "); PrintCollection(match.CapturedPieces(Color.White)); Console.WriteLine(); Console.Write("Black: "); ConsoleColor aux = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Yellow; PrintCollection(match.CapturedPieces(Color.Black)); Console.ForegroundColor = aux; Console.WriteLine(); }
public static void PrintCapturedPieces(ChessMatch match) { Console.WriteLine("Peças capturadas:"); Console.Write("Brancas: "); PrintSet(match.CapturedPieces(Color.White)); ConsoleColor aux = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("Pretas: "); PrintSet(match.CapturedPieces(Color.Black)); Console.ForegroundColor = aux; }
public static void printCapturedPieces(ChessMatch match) { Console.WriteLine("Caught Pieces:"); Console.Write("Whites: "); printSet(match.CapturedPieces(Color.White)); Console.WriteLine(); Console.Write("Blacks: "); ConsoleColor aux = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Yellow; printSet(match.CapturedPieces(Color.Black)); Console.ForegroundColor = aux; Console.WriteLine(); }
private static void PrintCapturedPieces(ChessMatch chessMatch) { ConsoleColor defaultColor = Console.ForegroundColor; Console.WriteLine("Captured Pieces"); Console.Write("White: "); PrintListOfPieces(chessMatch.CapturedPieces(PieceColor.White)); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Yellow; Console.Write("Black: "); PrintListOfPieces(chessMatch.CapturedPieces(PieceColor.Black)); Console.ForegroundColor = defaultColor; Console.WriteLine(); }
public static void DisplayCapturedPieces(ChessMatch chessMatch) { Console.WriteLine("\nCaptured Pieces: "); Console.Write("White: "); DisplaySetPieces(chessMatch.CapturedPieces(Color.White)); ConsoleColor aux = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.DarkYellow; Console.Write("Black: "); DisplaySetPieces(chessMatch.CapturedPieces(Color.Black)); Console.ForegroundColor = aux; Console.WriteLine(); }