private void Wintercheck() { if (season == 3) { //Wintertext.text = "Winter"; if (PlayWinterBGMornot == 0) { changeBackground.SetBackground(3); fadeOut.BGMsystem("ari_winter_master"); PlayWinterBGMornot = 1; } } else { PlayWinterBGMornot = 0; } }
private void Springcheck() { if (season == 0) { //Springtext.text = "Spring"; if (PlaySpringBGMornot == 0) { changeBackground.SetBackground(0); fadeOut.BGMsystem("test1"); PlaySpringBGMornot = 1; } } else { PlaySpringBGMornot = 0; } }