Exemple #1
0
 void SpawnPlayer(ActualPlayer actualPlayer, Vector3 startposition_offset)
 {
     actualPlayer.m_player = (Player)Instantiate(m_playerPrefab, actualPlayer.original_startposition + startposition_offset, Quaternion.identity);
     actualPlayer.m_player.Init(m_input.GetController(actualPlayer.id));
     m_cameraMovement.AddTarget(actualPlayer.m_player.gameObject);
 }