static void Main(string[] args) { Console.OutputEncoding = Encoding.Unicode; try { var dish = new Dish("Бутерброд с сыром", DishType.Dessert); var cheese = new Ingredient(); cheese.Name = "Сыр"; cheese.Quantity = 50; cheese.Unit = "гр"; dish.AddIngredient(cheese); var bread = new Ingredient(); bread.Name = "Хлеб"; bread.Quantity = 50; bread.Unit = "гр"; dish.AddIngredient(bread); var calories = new Calories("system_data.txt"); var caloriesValue = calories.GetCaloriesFor(dish); Console.WriteLine("{0}: {1}", dish.Name, caloriesValue); } catch (Exception ex) { Console.WriteLine("ОШИБКО!!! {0}", ex.ToString()); } }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (Calories != null) { hashCode = hashCode * 59 + Calories.GetHashCode(); } if (DailyValues != null) { hashCode = hashCode * 59 + DailyValues.GetHashCode(); } if (Fat != null) { hashCode = hashCode * 59 + Fat.GetHashCode(); } if (Carbs != null) { hashCode = hashCode * 59 + Carbs.GetHashCode(); } if (Vitamins != null) { hashCode = hashCode * 59 + Vitamins.GetHashCode(); } return(hashCode); } }
public calorieViewModel() { CaloriesPerDay = new List <Calories>(); List <Calories> DataCalories = App.Database.GetCalories(App.UserID); Calories SumCalories = new Calories(); DateTime Preday = new DateTime(); foreach (Calories Calorie in DataCalories) { DateTime day = new DateTime(Calorie.time.Year, Calorie.time.Month, Calorie.time.Day); if (Preday == day) { // sum all calorie in a day SumCalories.Calorie += Calorie.Calorie; } else { // add pre day calorie to CaloriesPerDay list if (SumCalories.Calorie > 0) // at firt loop day calorie equal to 0 { CaloriesPerDay.Add(SumCalories); } // create new object SumCalories = new Calories(); SumCalories.UserID = Calorie.UserID; SumCalories.Calorie = Calorie.Calorie; SumCalories.time = day; Preday = day; } } CaloriesPerDay.Add(SumCalories); // add last loop calorie sumation }
public Item(String name, int id, Calories cals, Nutrients nut) { this.name = name; this.itemID = id; this.calories = cals; this.nutrients = nut; }
public void DisplayCalories() { Console.WriteLine(GetType().Name + ": " + Calories.ToString() + " calories."); foreach (SoftDrink drink in Flavors) { drink.DisplayCalories(); } }
private Item CreateItemFromInfo(String[] info) { Calories cals = new Calories(Convert.ToDouble(info[2]), Calories.GetUnitsFromString(info[3])); Nutrients nuts = new Nutrients(Convert.ToDouble(info[4]), Convert.ToDouble(info[5]), Convert.ToDouble(info[6]), Convert.ToDouble(info[7])); Item item = new Item(info[1], idGen.GetNewID(), cals, nuts); return(item); }
public override int GetHashCode() { unchecked { var hashCode = Calories.GetHashCode(); hashCode = (hashCode * 397) ^ (int)Allergens; hashCode = (hashCode * 397) ^ (int)Requirements; hashCode = (hashCode * 397) ^ (MacroNutrientQuantity != null ? MacroNutrientQuantity.GetHashCode() : 0); return(hashCode); } }
/// <summary> /// Преобразовать данные в строку /// </summary> /// <returns></returns> public override string ToString() { string text = ProductName + " " + Quantity.ToString("f2") + "шт " + Calories.ToString("f2") + "Дж " + Price.ToString("f2") + "р,\r\n"; text += "Состав: "; foreach (var item in CompositionList) { text += item.Name + " " + item.Value.ToString("f2") + "кг " + item.Calorie.ToString("f2") + "Дж " + item.Price.ToString("f2") + "р,\r\n"; } return(text); }
private void LoadWeekCalories() { var calories = MainWindow.UserNutritionRepository.GetSumsOfCalories(MainWindow.UserId, 7); foreach (var i in calories) { Calories.Add(new GraphicPoint() { Date = i.Key.ToShortDateString(), Number = i.Value }); } }
public string AddCalorie(Calories Cal) { try { _database.Insert(Cal); return("Sucessfully Added"); } catch (Exception e) { return($"Error :{e.Message}"); } }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (Description != null) { hashCode = hashCode * 59 + Description.GetHashCode(); } if (Photos != null) { hashCode = hashCode * 59 + Photos.GetHashCode(); } if (Gear != null) { hashCode = hashCode * 59 + Gear.GetHashCode(); } if (Calories != null) { hashCode = hashCode * 59 + Calories.GetHashCode(); } if (SegmentEfforts != null) { hashCode = hashCode * 59 + SegmentEfforts.GetHashCode(); } if (DeviceName != null) { hashCode = hashCode * 59 + DeviceName.GetHashCode(); } if (EmbedToken != null) { hashCode = hashCode * 59 + EmbedToken.GetHashCode(); } if (SplitsMetric != null) { hashCode = hashCode * 59 + SplitsMetric.GetHashCode(); } if (SplitsStandard != null) { hashCode = hashCode * 59 + SplitsStandard.GetHashCode(); } if (Laps != null) { hashCode = hashCode * 59 + Laps.GetHashCode(); } if (BestEfforts != null) { hashCode = hashCode * 59 + BestEfforts.GetHashCode(); } return(hashCode); } }
private async void AddNewCalorie_Clicked(object sender, EventArgs e) { // Create Calorie model for add to Database Calories calorie = new Calories(); calorie.UserID = App.UserID; calorie.time = DateTime.UtcNow; string Cal = await DisplayPromptAsync("Add Calorie", "How much Calorie eat in your courent meal?", "Add", "Cancel", "Kilo Calorie", 4, Keyboard.Numeric); calorie.Calorie = Convert.ToInt32(Cal); // Add to database App.Database.AddCalorie(calorie); // Show result of new sumerize DayVisulize(); }
public async void db() { calenDatabase = new CalendarTableDatabaseAzure(); var details = await calenDatabase.GetCalendar(); foreach (var row in details) { Calories.Add(new GraphModel { Amount = row.Calorie, Date = row.Date.Date }); Weights.Add(new GraphModel { Amount = row.Weight, Date = row.Date.Date }); } }
public void Validate() { FoodItem.ValidateRequired("FoodItem"); ServingSize.ValidateOptional("ServingSize"); ServingsConsumed.ValidateOptional("ServingsConsumed"); Meal.ValidateOptional("Meal"); When.ValidateOptional("When"); Calories.ValidateOptional("Calories"); CaloriesFromFat.ValidateOptional("CaloriesFromFat"); TotalFat.ValidateOptional("TotalFat"); SaturatedFat.ValidateOptional("SaturatedFat"); MonounsaturatedFat.ValidateOptional("MonounsaturatedFat"); }
public override int GetHashCode() { var hashCode = -1245731201; hashCode = hashCode * -1521134295 + EqualityComparer <string> .Default.GetHashCode(To); hashCode = hashCode * -1521134295 + EqualityComparer <string> .Default.GetHashCode(From); hashCode = hashCode * -1521134295 + StartTime.GetHashCode(); hashCode = hashCode * -1521134295 + EndTime.GetHashCode(); hashCode = hashCode * -1521134295 + TimeSpent.GetHashCode(); hashCode = hashCode * -1521134295 + Calories.GetHashCode(); hashCode = hashCode * -1521134295 + Cost.GetHashCode(); return(hashCode); }
public void UpdateCaloriesWithDriveBicycle(string login, double timeWalking) { var person = tracker.FirstOrDefault(c => c.Login == login); if (person == null) { Console.WriteLine($"{login} not found"); } else { Actions actions = new Actions(); var walking = actions.Drivebicycle(timeWalking); Calories calories = new Calories(walking); person.CaloriesPerDay.Add(calories); } }
public CaloriesController(User user, bool isNewUser) { User = user ?? throw new ArgumentNullException("Данные не могут быть пустыми или null", nameof(user)); if (isNewUser) { Calories = new Calories(User); } else { Calories = GetCalories(); if (Calories.NeedCalories > 1000) { isCalories = false; } } }
/// <summary> /// Расчет необходимых каллорий /// </summary> /// <param name="name">Цель.</param> public void ConsiderCalories(string name) { if (string.IsNullOrWhiteSpace(name)) { throw new ArgumentNullException("Данные не могут быть пустыми или null", nameof(name)); } if (name == "Mass gain") { var calories = MassGain(); Calories.Add(name, calories); } else if (name == "Losing weight") { var calories1 = LosingWeight(); Calories.Add(name, calories1); } Save(); }
/// <summary> /// Returns true if RecipeObjectNutrients instances are equal /// </summary> /// <param name="other">Instance of RecipeObjectNutrients to be compared</param> /// <returns>Boolean</returns> public bool Equals(RecipeObjectNutrients other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Calories == other.Calories || Calories != null && Calories.SequenceEqual(other.Calories) ) && ( DailyValues == other.DailyValues || DailyValues != null && DailyValues.SequenceEqual(other.DailyValues) ) && ( Fat == other.Fat || Fat != null && Fat.SequenceEqual(other.Fat) ) && ( Carbs == other.Carbs || Carbs != null && Carbs.SequenceEqual(other.Carbs) ) && ( Vitamins == other.Vitamins || Vitamins != null && Vitamins.SequenceEqual(other.Vitamins) )); }
bool FinishCanExecute() { if (String.IsNullOrEmpty(Name)) { return(false); } if (BulkQuantity == 0) { return(false); } if (StartingAmountIsChecked) { if (StartingAmount.GetValueOrDefault() == 0) { return(false); } } if (NutritionIsChecked) { if (Calories.GetValueOrDefault() == 0) { return(false); } if (ComplexNutritionIsChecked) { if ((Protein.GetValueOrDefault() == 0) || (Fat.GetValueOrDefault() == 0) || (Carbohydrates.GetValueOrDefault() == 0)) { return(false); } } } return(true); }
void FakeSomeData() { Calories.Clear(); Weights.Clear(); Calories.Add(new GraphModel { Amount = 0, Date = new DateTime(2016, 10, 28) }); Calories.Add(new GraphModel { Amount = 10, Date = new DateTime(2016, 10, 29) }); Calories.Add(new GraphModel { Amount = 20, Date = new DateTime(2016, 10, 30) }); Calories.Add(new GraphModel { Amount = 30, Date = new DateTime(2016, 11, 1) }); Weights.Add(new GraphModel { Amount = 0, Date = new DateTime(2016, 10, 28) }); Weights.Add(new GraphModel { Amount = 10, Date = new DateTime(2016, 10, 29) }); Weights.Add(new GraphModel { Amount = 20, Date = new DateTime(2016, 10, 30) }); Weights.Add(new GraphModel { Amount = 30, Date = new DateTime(2016, 11, 1) }); Weights.Add(new GraphModel { Amount = 10, Date = new DateTime(2016, 11, 2) }); Weights.Add(new GraphModel { Amount = 20, Date = new DateTime(2016, 11, 3) }); }
static void Main(string[] args) { Calories cl = new Calories(2, 3, 4); Calories c2 = 2 * cl; var potato = new Potato(100); var cucmber = new Cucumber(100); var carrot = new Carrot(200); var cust = new CustomVegetable("1", 2, new Calories()); Console.WriteLine(cust); cust.Weight = 3; cust.Calories = new Calories(); cust.Name = "13"; Console.WriteLine(cust); Console.WriteLine(potato.Name + " " + potato.Calories + " " + potato.Weight); Console.WriteLine(cucmber.Name + " " + cucmber.Calories + " " + cucmber.Weight); Console.WriteLine(carrot.Name + " " + carrot.Calories + " " + carrot.Weight); List <IVegetable> lst = new List <IVegetable>(); lst.Add(cucmber); Salad salad = new Salad(new CloneList <IVegetable>()); salad.Add(potato); salad.Add(carrot); salad.Add(cucmber); Console.WriteLine("total calories = " + salad.TotalCalories); Console.WriteLine(); Console.WriteLine(); salad.PrintVegetables(); var tt = salad.GetVegetables(0, 1000); Console.WriteLine(); Console.WriteLine(); salad.PrintVegetables(); salad.Sort(VegetableComparasions.CompareByName); Console.WriteLine(); Console.WriteLine(); Console.WriteLine("BEFORE SRT"); salad.PrintVegetables(); salad.Sort(vegetable => vegetable.Calories, new CompareByCalories()); Func <int, int> d = delegate(int i) { return(i * 3); }; Console.WriteLine("AFTER SRT"); salad.PrintVegetables(); salad.Sort(VegetableComparasions.CompareByWeight); Console.WriteLine("BEFORE REMOVE"); salad.PrintVegetables(); salad.Remove(potato); Console.WriteLine("AFTER REMOVE"); salad.PrintVegetables(); Console.WriteLine("TESTTTT"); CloneList <IVegetable> list = new CloneList <IVegetable>(); List <int> li = new List <int>(); list.Add(potato); list.Add(cucmber); list.Add(carrot); foreach (var v in list) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } Console.WriteLine("CLONE"); ICloneCollection <IVegetable> list2 = list.CloneObjects(); foreach (var v in list2) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } list[0].Weight = 0; list[1].Weight = 0; list[2].Weight = 0; Console.WriteLine("TESTTTT"); foreach (var v in list) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } Console.WriteLine("CLONE"); foreach (var v in list2) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } }
public override string ToString() { return($"{Name} made by {Manufacturer} has a serving size of {Cups.ToString("N1")} cups and has {Calories.ToString("N2")} calories."); }
public override string ToString() { string str = ""; str += "&idserver=\"" + IDServer.ToString() + "\""; if (IDUnit != -1) { str += "&idunit=\"" + IDUnit.ToString() + "\""; } if (IDServerMeal != -1) { str += "&idmeal=\"" + IDServerMeal.ToString() + "\""; } if (IDUser != 0) { str += "&iduser=\"" + IDUser.ToString() + "\""; } if (Calories != -1) { str += "&calories=\"" + Calories.ToString() + "\""; } if (Protein != -1) { str += "&protein=\"" + Protein.ToString() + "\""; } if (Carb != -1) { str += "&carb=\"" + Carb.ToString() + "\""; } if (Fat != -1) { str += "&fat=\"" + Fat.ToString() + "\""; } if (SatFat != -1) { str += "&satfat=\"" + SatFat.ToString() + "\""; } if (UnSatFat != -1) { str += "&unsatfat=\"" + UnSatFat.ToString() + "\""; } if (Cholesterol != -1) { str += "&cholesterol=\"" + Cholesterol.ToString() + "\""; } if (Sugar != -1) { str += "&sugar=\"" + Sugar.ToString() + "\""; } if (Natrium != -1) { str += "&natrium=\"" + Natrium.ToString() + "\""; } if (Potassium != -1) { str += "&potassium=\"" + Potassium.ToString() + "\""; } if (Fiber != -1) { str += "&fiber=\"" + Fiber.ToString() + "\""; } if (Deleted != -1) { str += "&deleted=\"" + Deleted.ToString() + "\""; } if (InsertDate != null) { str += "&insertdate=\"" + InsertDate.ToString("yyyy-MM-dd HH:mm:ss") + "\""; } if (UpdateDate != null) { str += "&updatedate=\"" + UpdateDate.ToString("yyyy-MM-dd HH:mm:ss") + "\""; } return(str.Substring(1)); }
//public string Name { get; set; } //public double Weight { get; set; } //public Calories Calories { get; set; } public CustomVegetable(string name, double weight, Calories calories) : base(name, weight, calories) { }
private void printbutton_Click(object sender, EventArgs e) { var l = new Calories(Convert.ToChar(SexText.Text), Convert.ToDouble(HeightText.Text), Convert.ToDouble(WeightText.Text), Convert.ToDouble(YearsText.Text), Convert.ToDouble(RateText.Text)); MessageBox.Show(l.ToString()); }
public override int GetHashCode() { return(Calories.GetHashCode() ^ Name.GetHashCode() ^ Group.GetHashCode()); }
protected Vegetable(string name, double weight, Calories calories) { this.Name = name; this.Weight = weight; this.Calories = calories; }
public void Validate() { Calories.ValidateRequired("Calories"); Display.ValidateOptional("Display"); }
public string ToString() { return(Weight.ToString() + "kg , " + Calories.ToString() + "cal"); }
private User GetFitBitData(User user) { FitBitClient client = new FitBitClient(Request.Url, HttpContext.Session.SessionID); string content = client.GetProfile(); if (client.isAuthorizated()) { var feedDocument = XDocument.Parse(content); var userXml = feedDocument.Element("result").Element("user"); var fitBitId = userXml.Element("encodedId").Value; //Get data from FitBit user.userId = WebSecurity.GetUserId(User.Identity.Name); user.City = userXml.Element("city").Value; user.FitBitEncodedID = userXml.Element("encodedId").Value; user.DisplayName = userXml.Element("displayName").Value; user.FullName = userXml.Element("fullName").Value; user.City = userXml.Element("city").Value; user.State = "WA"; user.DistanceUnit = userXml.Element("distanceUnit").Value; user.Gender = userXml.Element("gender").Value; user.Avatar = userXml.Element("avatar").Value; user.Height = userXml.Element("height").Value; user.WeightFitBit = userXml.Element("weight").Value; //GET Calories var data = client.GetCalories(); var collection = new List <Calories>(); user.CaloriesList = collection; foreach (KeyValuePair <string, int> kvp in data) { Calories Calories = new Calories(); Calories.date = kvp.Key; Calories.value = kvp.Value; user.CaloriesList.Add(Calories); } user.ActualCalories = data.Values[data.Count - 1]; user = GetCaloriesImage(user); //GET MinutesAsSleep var dataMinutesAsSleep = client.GetMinutesAsSleep(); var collectionMinutesAsSleep = new List <MinutesAsSleep>(); user.MinutesAsSleepList = collectionMinutesAsSleep; foreach (KeyValuePair <string, int> kvp in dataMinutesAsSleep) { MinutesAsSleep MinutesAsSleep = new MinutesAsSleep(); MinutesAsSleep.date = kvp.Key; MinutesAsSleep.value = kvp.Value; user.MinutesAsSleepList.Add(MinutesAsSleep); } user.ActualMinutesAsSleep = dataMinutesAsSleep.Values[dataMinutesAsSleep.Count - 1]; user = GetMinutesAsSleepImage(user); //GET TotalNumberOfSteps var dataTotalNumberOfSteps = client.GetTotalNumberOfSteps(); var collectionTotalNumberOfSteps = new List <TotalNumberOfSteps>(); user.TotalNumberOfStepsList = collectionTotalNumberOfSteps; foreach (KeyValuePair <string, int> kvp in dataTotalNumberOfSteps) { TotalNumberOfSteps TotalNumberOfSteps = new TotalNumberOfSteps(); TotalNumberOfSteps.date = kvp.Key; TotalNumberOfSteps.value = kvp.Value; user.TotalNumberOfStepsList.Add(TotalNumberOfSteps); } user.ActualTotalNumberOfSteps = dataTotalNumberOfSteps.Values[dataTotalNumberOfSteps.Count - 1]; user = GetTotalNumberOfStepsImage(user); //GET TotalFloorsClimbled var dataTotalFloorsClimbled = client.GetTotalFloorsClimbled(); var collectionTotalFloorsClimbled = new List <TotalFloorsClimbled>(); user.TotalFloorsClimbledList = collectionTotalFloorsClimbled; foreach (KeyValuePair <string, int> kvp in dataTotalFloorsClimbled) { TotalFloorsClimbled TotalFloorsClimbled = new TotalFloorsClimbled(); TotalFloorsClimbled.date = kvp.Key; TotalFloorsClimbled.value = kvp.Value; user.TotalFloorsClimbledList.Add(TotalFloorsClimbled); } user.ActualTotalFloorsClimbled = dataTotalFloorsClimbled.Values[dataTotalFloorsClimbled.Count - 1]; user = GetTotalFloorsClimbledImage(user); user.HasFitBitData = true; db.SaveChanges(); return(user); } else { Response.Redirect(content); return(user); } }
protected override void Update() { try { if (!(Scene.Atmosphere == null) && !SteamDSConfig.isDedicatedServer) { float num = Convert.ToSingle(LocalPlayer.Stats.DaySurvived + TheForest.Utils.Scene.Atmosphere.DeltaTimeOfDay); if (Mathf.FloorToInt(num) != Mathf.FloorToInt(LocalPlayer.Stats.DaySurvived)) { LocalPlayer.Stats.DaySurvived = num; EventRegistry.Player.Publish(TfEvent.SurvivedDay, null); } else { LocalPlayer.Stats.DaySurvived = num; } LocalPlayer.ScriptSetup.targetInfo.isRed = IsRed; float num2 = 0f; num2 = ((!coldSwitch || LocalPlayer.AnimControl.coldOffsetBool) ? 0f : 1f); coldFloatBlend = Mathf.Lerp(coldFloatBlend, num2, Time.deltaTime * 10f); if (coldFloatBlend > 0.01f) { BoltSetReflectedShim.SetFloatReflected(animator, "coldFloat", coldFloatBlend); } else { BoltSetReflectedShim.SetFloatReflected(animator, "coldFloat", 0f); } if (Run && HeartRate < 170) { HeartRate++; } else if (!Run && HeartRate > 70) { HeartRate--; } if (Sitted) { Energy += 0.02f * ModdedPlayer.instance.MaxEnergy * Time.deltaTime + ModdedPlayer.instance.StaminaAndEnergyRegenAmp * 6 * Time.deltaTime; } if (!Clock.Dark && IsCold && !LocalPlayer.IsInCaves && !IsInNorthColdArea()) { goto IL_01cb; } if (LocalPlayer.IsInEndgame) { goto IL_01cb; } goto IL_01e2; } return; IL_01e2: if (IsInNorthColdArea() && !Warm) { SetCold(true); } if (ShouldDoWetColdRoll && !IsCold && (LocalPlayer.IsInCaves || Clock.Dark)) { if (!LocalPlayer.Buoyancy.InWater) { ShouldDoWetColdRoll = false; } else if (LocalPlayer.IsInCaves) { if (LocalPlayer.AnimControl.swimming) { if (Time.time - CaveStartSwimmingTime > 12f) { SetCold(true); ShouldDoWetColdRoll = false; } } else { CaveStartSwimmingTime = Time.time; } } else { Vector3 position = LocalPlayer.Transform.position; if (position.y - LocalPlayer.Buoyancy.WaterLevel < 1f) { if (UnityEngine.Random.Range(0, 100) < 30) { SetCold(true); } ShouldDoWetColdRoll = false; } } } if (ShouldDoGotCleanCheck) { if (!LocalPlayer.Buoyancy.InWater) { ShouldDoGotCleanCheck = false; } else { Vector3 position2 = LocalPlayer.ScriptSetup.hipsJnt.position; if (position2.y - LocalPlayer.Buoyancy.WaterLevel < -0.5f) { ShouldDoGotCleanCheck = false; GotCleanReal(); } } } if (Health <= GreyZoneThreshold && AudioListener.volume > 0.2f) { AudioListener.volume -= 0.1f * Time.deltaTime; } else if (AudioListener.volume < 1f) { AudioListener.volume += 0.1f * Time.deltaTime; } if (IsHealthInGreyZone) { Tuts.LowHealthTutorial(); } else { Tuts.CloseLowHealthTutorial(); } if (Energy < 15f) { Tuts.LowEnergyTutorial(); } else { Tuts.CloseLowEnergyTutorial(); } if (Stamina <= 5 && !IsTired) { base.SendMessage("PlayStaminaBreath"); IsTired = true; Run = false; } HealthTarget = Mathf.Clamp(HealthTarget, 0, ChampionsOfForest.ModdedPlayer.instance.MaxHealth); GreyZoneThreshold = Mathf.RoundToInt(ModdedPlayer.instance.MaxHealth * 0.05f); //if (HealthTarget > ChampionsOfForest.ModdedPlayer.instance.MaxHealth) //{ // HealthTarget = ChampionsOfForest.ModdedPlayer.instance.MaxHealth; //} if (Stamina > 5 && IsTired) { IsTired = false; } fsmStamina.Value = 100 * Stamina / ModdedPlayer.instance.MaxEnergy; fsmMaxStamina.Value = 100 * Energy / ModdedPlayer.instance.MaxEnergy; HealthResult = Health / ChampionsOfForest.ModdedPlayer.instance.MaxHealth + (ChampionsOfForest.ModdedPlayer.instance.MaxHealth - Health) / ChampionsOfForest.ModdedPlayer.instance.MaxHealth * 0.5f; float num3 = HealthTarget / ChampionsOfForest.ModdedPlayer.instance.MaxHealth + (ChampionsOfForest.ModdedPlayer.instance.MaxHealth - HealthTarget) / ChampionsOfForest.ModdedPlayer.instance.MaxHealth * 0.5f; if (HealthTargetResult < num3) { HealthTargetResult = Mathf.MoveTowards(HealthTargetResult, num3, 1f * Time.fixedDeltaTime); } else { HealthTargetResult = num3; } StaminaResult = Stamina / ChampionsOfForest.ModdedPlayer.instance.MaxEnergy + (ChampionsOfForest.ModdedPlayer.instance.MaxEnergy - Stamina) / ChampionsOfForest.ModdedPlayer.instance.MaxEnergy * 0.5f; EnergyResult = Energy / ChampionsOfForest.ModdedPlayer.instance.MaxEnergy + (ChampionsOfForest.ModdedPlayer.instance.MaxEnergy - Energy) / ChampionsOfForest.ModdedPlayer.instance.MaxEnergy * 0.5f; int num4 = 0; int num5 = 0; for (int i = 0; i < CurrentArmorTypes.Length; i++) { switch (CurrentArmorTypes[i]) { case ArmorTypes.DeerSkin: case ArmorTypes.Warmsuit: num5++; break; case ArmorTypes.LizardSkin: case ArmorTypes.Leaves: case ArmorTypes.Bone: num4++; break; case ArmorTypes.Creepy: num4++; break; } } ColdArmorResult = num5 / 10f / 2f + 0.5f; ArmorResult = num4 / 10f / 2f + ColdArmorResult; Hud.ColdArmorBar.fillAmount = ColdArmorResult; Hud.ArmorBar.fillAmount = ArmorResult; Hud.StaminaBar.fillAmount = StaminaResult; Hud.HealthBar.fillAmount = HealthResult; Hud.HealthBarTarget.fillAmount = HealthTargetResult; Hud.EnergyBar.fillAmount = EnergyResult; float num6 = (Fullness - 0.2f) / 0.8f; TheForest.Utils.Scene.HudGui.Stomach.fillAmount = Mathf.Lerp(0.21f, 0.81f, num6); if (num6 < 0.5) { Hud.StomachOutline.SetActive(true); if (!Hud.Tut_Hungry.activeSelf) { Tuts.HungryTutorial(); } } else { if (Hud.Tut_Hungry.activeSelf) { Tuts.CloseHungryTutorial(); } Hud.StomachOutline.SetActive(false); } if (!TheForest.Utils.Scene.Atmosphere.Sleeping || Fullness > StarvationSettings.SleepingFullnessThreshold) { Fullness -= Convert.ToSingle(TheForest.Utils.Scene.Atmosphere.DeltaTimeOfDay * 1.6500000238418579 * 0.4f * ModdedPlayer.instance.HungerRate); } if (!Cheats.NoSurvival) { if (Fullness < 0.2f) { if (Fullness < 0.19f) { Fullness = 0.19f; } if (DaySurvived >= StarvationSettings.StartDay && !Dead && !TheForest.Utils.Scene.Atmosphere.Sleeping && LocalPlayer.Inventory.enabled) { if (!TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.activeSelf) { if (Starvation == 0f) { StarvationCurrentDuration = StarvationSettings.Duration; } TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.SetActive(true); } Starvation += Convert.ToSingle(TheForest.Utils.Scene.Atmosphere.DeltaTimeOfDay / StarvationCurrentDuration); if (Starvation >= 1f) { if (!StarvationSettings.TakingDamage) { StarvationSettings.TakingDamage = true; LocalPlayer.Tuts.ShowStarvationTut(); } Hit(StarvationSettings.Damage, true, DamageType.Physical); TheForest.Utils.Scene.HudGui.StomachStarvationTween.ResetToBeginning(); TheForest.Utils.Scene.HudGui.StomachStarvationTween.PlayForward(); Starvation = 0f; StarvationCurrentDuration *= StarvationSettings.DurationDecay; } TheForest.Utils.Scene.HudGui.StomachStarvation.fillAmount = Mathf.Lerp(0.21f, 0.81f, Starvation); } } else if (Starvation > 0f || TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.activeSelf) { Starvation = 0f; StarvationCurrentDuration = StarvationSettings.Duration; StarvationSettings.TakingDamage = false; LocalPlayer.Tuts.StarvationTutOff(); TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.SetActive(false); } } else { Fullness = 1f; if (Starvation > 0f || TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.activeSelf) { Starvation = 0f; StarvationCurrentDuration = StarvationSettings.Duration; StarvationSettings.TakingDamage = false; TheForest.Utils.Scene.HudGui.StomachStarvation.gameObject.SetActive(false); } } if (Fullness > 1f) { Fullness = 1f; } if (!Cheats.NoSurvival) { if (DaySurvived >= ThirstSettings.StartDay && !Dead && LocalPlayer.Inventory.enabled) { if (Thirst >= 1f) { if (!TheForest.Utils.Scene.HudGui.ThirstDamageTimer.gameObject.activeSelf) { TheForest.Utils.Scene.HudGui.ThirstDamageTimer.gameObject.SetActive(true); } if (ThirstCurrentDuration <= 0f) { ThirstCurrentDuration = ThirstSettings.DamageDelay; if (!ThirstSettings.TakingDamage) { ThirstSettings.TakingDamage = true; LocalPlayer.Tuts.ShowThirstTut(); } Hit(Mathf.CeilToInt(ModdedPlayer.instance.MaxHealth * 0.2f * GameSettings.Survival.ThirstDamageRatio), true, DamageType.Physical); BleedBehavior.BloodAmount += 0.6f; TheForest.Utils.Scene.HudGui.ThirstDamageTimerTween.ResetToBeginning(); TheForest.Utils.Scene.HudGui.ThirstDamageTimerTween.PlayForward(); } else { ThirstCurrentDuration -= Time.deltaTime; TheForest.Utils.Scene.HudGui.ThirstDamageTimer.fillAmount = 1f - ThirstCurrentDuration / ThirstSettings.DamageDelay; } } else if (Thirst < 0f) { Thirst = 0f; } else { if (!TheForest.Utils.Scene.Atmosphere.Sleeping || Thirst < ThirstSettings.SleepingThirstThreshold) { Thirst += Convert.ToSingle((TheForest.Utils.Scene.Atmosphere.DeltaTimeOfDay / ThirstSettings.Duration) * 1.1f * GameSettings.Survival.ThirstRatio * ModdedPlayer.instance.ThirstRate * 0.4f); } if (Thirst > ThirstSettings.TutorialThreshold) { //LocalPlayer.Tuts.ShowThirstyTut(); TheForest.Utils.Scene.HudGui.ThirstOutline.SetActive(true); } else { LocalPlayer.Tuts.HideThirstyTut(); TheForest.Utils.Scene.HudGui.ThirstOutline.SetActive(false); } if (ThirstSettings.TakingDamage) { ThirstSettings.TakingDamage = false; LocalPlayer.Tuts.ThirstTutOff(); } if (TheForest.Utils.Scene.HudGui.ThirstDamageTimer.gameObject.activeSelf) { TheForest.Utils.Scene.HudGui.ThirstDamageTimer.gameObject.SetActive(false); } } TheForest.Utils.Scene.HudGui.Hydration.fillAmount = 1f - Thirst; } } else if (TheForest.Utils.Scene.HudGui.Hydration.fillAmount != 1f) { TheForest.Utils.Scene.HudGui.Hydration.fillAmount = 1f; } bool flag = false; bool flag2 = false; if (LocalPlayer.WaterViz.ScreenCoverage > AirBreathing.ScreenCoverageThreshold && !Dead) { if (!TheForest.Utils.Scene.HudGui.AirReserve.gameObject.activeSelf) { TheForest.Utils.Scene.HudGui.AirReserve.gameObject.SetActive(true); } if (!AirBreathing.UseRebreather && AirBreathing.RebreatherIsEquipped && AirBreathing.CurrentRebreatherAir > 0f) { AirBreathing.UseRebreather = true; } if (AirBreathing.UseRebreather) { flag = true; AirBreathing.CurrentRebreatherAir -= Time.deltaTime; TheForest.Utils.Scene.HudGui.AirReserve.fillAmount = AirBreathing.CurrentRebreatherAir / AirBreathing.MaxRebreatherAirCapacity; if (AirBreathing.CurrentRebreatherAir < 0f) { AirBreathing.CurrentLungAir = 0f; AirBreathing.UseRebreather = false; } else if (AirBreathing.CurrentRebreatherAir < AirBreathing.OutOfAirWarningThreshold) { if (!TheForest.Utils.Scene.HudGui.AirReserveOutline.activeSelf) { TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(true); } } else if (TheForest.Utils.Scene.HudGui.AirReserveOutline.activeSelf) { TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(false); } } else { if (Time.timeScale > 0f) { if (!AirBreathing.CurrentLungAirTimer.IsRunning) { AirBreathing.CurrentLungAirTimer.Start(); } } else if (AirBreathing.CurrentLungAirTimer.IsRunning) { AirBreathing.CurrentLungAirTimer.Stop(); } if (AirBreathing.CurrentLungAir > AirBreathing.MaxLungAirCapacityFinal) { AirBreathing.CurrentLungAir = AirBreathing.MaxLungAirCapacityFinal; } if (AirBreathing.CurrentLungAir > AirBreathing.CurrentLungAirTimer.Elapsed.TotalSeconds * Skills.LungBreathingRatio) { Skills.TotalLungBreathingDuration += Time.deltaTime; TheForest.Utils.Scene.HudGui.AirReserve.fillAmount = Mathf.Lerp(TheForest.Utils.Scene.HudGui.AirReserve.fillAmount, AirBreathing.CurrentAirPercent, Mathf.Clamp01((Time.time - Time.fixedTime) / Time.fixedDeltaTime)); if (!TheForest.Utils.Scene.HudGui.AirReserveOutline.activeSelf) { TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(true); } } else if (!Cheats.NoSurvival) { flag2 = true; AirBreathing.DamageCounter += AirBreathing.Damage * Time.deltaTime; if (AirBreathing.DamageCounter >= 1f) { int dmg = 3 + (int)(ModdedPlayer.instance.MaxHealth * 0.1f); Hit(dmg, true, DamageType.Drowning); AirBreathing.DamageCounter -= (int)AirBreathing.DamageCounter; } if (Dead) { AirBreathing.DamageCounter = 0f; DeadTimes++; TheForest.Utils.Scene.HudGui.AirReserve.gameObject.SetActive(false); TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(false); } else if (!TheForest.Utils.Scene.HudGui.AirReserveOutline.activeSelf) { TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(true); } } } } else if (AirBreathing.CurrentLungAir < AirBreathing.MaxLungAirCapacityFinal || TheForest.Utils.Scene.HudGui.AirReserve.gameObject.activeSelf) { if (GaspForAirEvent.Length > 0 && FMOD_StudioSystem.instance && !Dead) { FMOD_StudioSystem.instance.PlayOneShot(GaspForAirEvent, base.transform.position, delegate(FMOD.Studio.EventInstance instance) { float value = 85f; if (!AirBreathing.UseRebreather) { value = (AirBreathing.CurrentLungAir - (float)AirBreathing.CurrentLungAirTimer.Elapsed.TotalSeconds) / AirBreathing.MaxLungAirCapacity * 100f; } UnityUtil.ERRCHECK(instance.setParameterValue("oxygen", value)); return(true); }); } AirBreathing.DamageCounter = 0f; AirBreathing.CurrentLungAirTimer.Stop(); AirBreathing.CurrentLungAirTimer.Reset(); AirBreathing.CurrentLungAir = AirBreathing.MaxLungAirCapacityFinal; TheForest.Utils.Scene.HudGui.AirReserve.gameObject.SetActive(false); TheForest.Utils.Scene.HudGui.AirReserveOutline.SetActive(false); } if (flag) { UpdateRebreatherEvent(); } else { StopIfPlaying(RebreatherEventInstance); } if (flag2) { UpdateDrowningEvent(); } else { StopIfPlaying(DrowningEventInstance); } if (Energy > ChampionsOfForest.ModdedPlayer.instance.MaxEnergy) { Energy = ChampionsOfForest.ModdedPlayer.instance.MaxEnergy; } if (Energy < 5) { Energy = 5; } if (Health < 0f) { Health = 0f; } if (Health > ChampionsOfForest.ModdedPlayer.instance.MaxHealth) { Health = ChampionsOfForest.ModdedPlayer.instance.MaxHealth; } if (Health < HealthTarget) { Health = Mathf.MoveTowards(Health, HealthTarget, (GameSettings.Survival.HealthRegenPerSecond + ModdedPlayer.instance.MaxHealth * 0.0025f + ModdedPlayer.instance.LifeRegen) * (ModdedPlayer.instance.HealthRegenPercent + 1) * ModdedPlayer.instance.HealingMultipier * Time.deltaTime); TheForest.Utils.Scene.HudGui.HealthBarTarget.enabled = true; } else { TheForest.Utils.Scene.HudGui.HealthBarTarget.enabled = false; } if (Health < 20f) { Hud.HealthBarOutline.SetActive(true); } else { Hud.HealthBarOutline.SetActive(false); } if (Energy < 15f || IsCold) { Hud.EnergyBarOutline.SetActive(true); } else { Hud.EnergyBarOutline.SetActive(false); } if (Stamina < 10f) { Hud.StaminaBarOutline.SetActive(true); } else { Hud.StaminaBarOutline.SetActive(false); } if (Stamina < 0f) { Stamina = 0f; } if (Stamina < Energy) { if (!LocalPlayer.FpCharacter.running && !(LocalPlayer.FpCharacter.recoveringFromRun > 0f)) { Stamina += ModdedPlayer.instance.StaminaRecover * Time.deltaTime * ModdedPlayer.instance.StaminaAndEnergyRegenAmp * (1 + ModdedPlayer.instance.StaminaRegenPercent); Energy += ModdedPlayer.instance.EnergyPerSecond * ModdedPlayer.instance.StaminaAndEnergyRegenAmp * Time.deltaTime; } else if (LocalPlayer.FpCharacter.recoveringFromRun > 0f && Thirst < 1) { LocalPlayer.FpCharacter.recoveringFromRun -= Time.deltaTime; } } else { Stamina = Energy; Energy += ModdedPlayer.instance.EnergyPerSecond * ModdedPlayer.instance.StaminaAndEnergyRegenAmp * Time.deltaTime; } if (CheckingBlood && TheForest.Utils.Scene.SceneTracker.proxyAttackers.arrayList.Count > 0) { StopBloodCheck(); } if (IsCold && !Warm && LocalPlayer.Inventory.enabled) { if (BodyTemp > 14f) { BodyTemp -= 1f * (1f - Mathf.Clamp01(ColdArmor)); } if (FrostDamageSettings.DoDeFrost) { if (FrostScript.coverage > FrostDamageSettings.DeFrostThreshold) { FrostScript.coverage -= 0.0159999728f * Time.deltaTime / FrostDamageSettings.DeFrostDuration; } else { FrostDamageSettings.DoDeFrost = false; } } else if (FrostScript.coverage < 0.49f || ColdArmor >= 1f) { if (FrostScript.coverage < 0f) { FrostScript.coverage = 0f; } FrostScript.coverage += 0.01f * Time.deltaTime * (1f - Mathf.Clamp01(ColdArmor)) * GameSettings.Survival.FrostSpeedRatio; if (FrostScript.coverage > 0.492f) { FrostScript.coverage = 0.491f; } } else if (!Cheats.NoSurvival && TheForest.Utils.Scene.Clock.ElapsedGameTime >= FrostDamageSettings.StartDay && LocalPlayer.Inventory.CurrentView != PlayerInventory.PlayerViews.Book && LocalPlayer.Inventory.CurrentView != PlayerInventory.PlayerViews.Inventory && !LocalPlayer.AnimControl.doShellRideMode) { if (!LocalPlayer.FpCharacter.jumping && (!LocalPlayer.AnimControl.onRope || !LocalPlayer.AnimControl.VerticalMovement) && !IsLit && LocalPlayer.Rigidbody.velocity.sqrMagnitude < 0.3f && !Dead) { if (FrostDamageSettings.CurrentTimer >= FrostDamageSettings.Duration) { if (FrostDamageSettings.DamageChance == 0) { Hit((int)((ModdedPlayer.instance.MaxHealth * 0.015f + FrostDamageSettings.Damage) * GameSettings.Survival.FrostDamageRatio), true, DamageType.Frost); FrostScript.coverage = 0.506f; FrostDamageSettings.DoDeFrost = true; FrostDamageSettings.CurrentTimer = 0f; } } else { FrostDamageSettings.CurrentTimer += Time.deltaTime * ((1f - Mathf.Clamp01(ColdArmor)) * 1f); } } else { FrostDamageSettings.CurrentTimer = 0f; } } } if (Warm) { if (BodyTemp < 37f) { BodyTemp += 1f * (1f + Mathf.Clamp01(ColdArmor)); } if (FrostScript.coverage > 0f) { FrostScript.coverage -= 0.01f * Time.deltaTime * (1f + Mathf.Clamp01(ColdArmor)) * GameSettings.Survival.DefrostSpeedRatio; if (FrostScript.coverage < 0f) { FrostScript.coverage = 0f; } } else { FrostDamageSettings.TakingDamage = false; } FrostDamageSettings.CurrentTimer = 0f; } if (LocalPlayer.IsInCaves) { Sanity.InCave(); } if (PlayerSfx.MusicPlaying) { Sanity.ListeningToMusic(); } if (Sitted) { Sanity.SittingOnBench(); } Calories.Refresh(); if (DyingEventInstance != null && !flag2 && !Dead) { UnityUtil.ERRCHECK(DyingEventInstance.set3DAttributes(UnityUtil.to3DAttributes(base.gameObject, null))); UnityUtil.ERRCHECK(DyingHealthParameter.setValue(Health)); } if (FireExtinguishEventInstance != null) { UnityUtil.ERRCHECK(FireExtinguishEventInstance.set3DAttributes(UnityUtil.to3DAttributes(base.gameObject, null))); } if (Cheats.InfiniteEnergy) { Energy = ChampionsOfForest.ModdedPlayer.instance.MaxEnergy; Stamina = ChampionsOfForest.ModdedPlayer.instance.MaxEnergy; } if (Cheats.GodMode) { Health = ChampionsOfForest.ModdedPlayer.instance.MaxHealth; HealthTarget = ChampionsOfForest.ModdedPlayer.instance.MaxHealth; } return; IL_01cb: SetCold(false); FrostScript.coverage = 0f; goto IL_01e2; } catch (Exception E) { ModAPI.Log.Write(E.ToString()); } }
public AccountView(TGFCContext _ctx, IEnumerable <Claim> _claims) { CurrentUser = Queries.GetUserByClaims(_ctx, _claims); Disciplines = Queries.GetAllDisciplines(_ctx); ActivityTypes = Queries.GetAllActivityTypes(_ctx); if (CurrentUser.Department.Directorate.ChallengeStartDate == null || CurrentUser.Department.Directorate.ChallengeEndDate == null) { ChallengeStartDate = new DateTime(DateTime.Now.Year, DateTime.Now.Month, 1); ChallengeEndDate = ChallengeStartDate.AddMonths(1).AddMinutes(-1); } else { ChallengeStartDate = (DateTime)CurrentUser.Department.Directorate.ChallengeStartDate; ChallengeEndDate = (DateTime)CurrentUser.Department.Directorate.ChallengeEndDate; } List <DateTime> dates = GetDatesBetween(ChallengeStartDate, ChallengeEndDate); foreach (var date in dates) { LineChartLabels.Add($"{date.ToString("dd/MM/yy")}"); } TotalCalories = Calories.CalculateTotalCalories(CurrentUser.Activities.Where(a => a.StartTime >= ChallengeStartDate && a.EndTime <= ChallengeEndDate).ToList()); for (int i = 0; i < Disciplines.Count; i++) { PieChartData.Add(0); } List <int> allCounter = new List <int>(); for (int j = 0; j < dates.Count; j++) { allCounter.Add(0); } foreach (var dscpln in Disciplines) { List <int> temp; if (!LineChartData.TryGetValue(dscpln.NameNormalized, out temp)) { temp = new List <int>(); for (int j = 0; j < dates.Count; j++) { temp.Add(0); } } LineChartData[dscpln.NameNormalized] = temp; } foreach (var ac in CurrentUser.Activities.Where(a => a.StartTime >= ChallengeStartDate && a.EndTime <= ChallengeEndDate)) { List <int> temp; if (!LineChartData.TryGetValue(ac.ActivityType.Discipline.NameNormalized, out temp)) { temp = new List <int>(); for (int j = 0; j < dates.Count; j++) { temp.Add(0); } } int day = (ac.StartTime.Day - ChallengeStartDate.Day); int value = temp[day]; temp[day] = ++value; int value2 = allCounter[day]; allCounter[day] = ++value2; LineChartData[ac.ActivityType.Discipline.NameNormalized] = temp; int index = Disciplines.IndexOf(ac.ActivityType.Discipline); PieChartData[index] = PieChartData[index] + 1; } LineChartData["all"] = allCounter; foreach (var dscpln in Disciplines) { DisciplineNames.Add(dscpln.NameNormalized); PieChartLabels.Add(dscpln.Name); PieChartColors.Add(dscpln.Color); } DisciplineNames.Add("all"); }
static void Main(string[] args) { Calories cl = new Calories(2, 3, 4); Calories c2 = 2*cl; var potato = new Potato(100); var cucmber = new Cucumber(100); var carrot = new Carrot(200); var cust = new CustomVegetable("1", 2, new Calories()); Console.WriteLine(cust); cust.Weight = 3; cust.Calories = new Calories(); cust.Name = "13"; Console.WriteLine(cust); Console.WriteLine(potato.Name + " " + potato.Calories + " " + potato.Weight); Console.WriteLine(cucmber.Name + " " + cucmber.Calories + " " + cucmber.Weight); Console.WriteLine(carrot.Name + " " + carrot.Calories + " " + carrot.Weight); List<IVegetable> lst = new List<IVegetable>(); lst.Add(cucmber); Salad salad = new Salad(new CloneList<IVegetable>()); salad.Add(potato); salad.Add(carrot); salad.Add(cucmber); Console.WriteLine("total calories = " + salad.TotalCalories); Console.WriteLine(); Console.WriteLine(); salad.PrintVegetables(); var tt = salad.GetVegetables(0, 1000); Console.WriteLine(); Console.WriteLine(); salad.PrintVegetables(); salad.Sort(VegetableComparasions.CompareByName); Console.WriteLine(); Console.WriteLine(); Console.WriteLine("BEFORE SRT"); salad.PrintVegetables(); salad.Sort(vegetable => vegetable.Calories, new CompareByCalories()); Func<int, int> d = delegate(int i) { return i*3; }; Console.WriteLine("AFTER SRT"); salad.PrintVegetables(); salad.Sort(VegetableComparasions.CompareByWeight); Console.WriteLine("BEFORE REMOVE"); salad.PrintVegetables(); salad.Remove(potato); Console.WriteLine("AFTER REMOVE"); salad.PrintVegetables(); Console.WriteLine("TESTTTT"); CloneList<IVegetable> list = new CloneList<IVegetable>(); List<int> li = new List<int>(); list.Add(potato); list.Add(cucmber); list.Add(carrot); foreach (var v in list) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } Console.WriteLine("CLONE"); ICloneCollection<IVegetable> list2 = list.CloneObjects(); foreach (var v in list2) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } list[0].Weight = 0; list[1].Weight = 0; list[2].Weight = 0; Console.WriteLine("TESTTTT"); foreach (var v in list) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } Console.WriteLine("CLONE"); foreach (var v in list2) { Console.WriteLine(v.Name + " " + v.Calories + " " + v.Weight); } }