void Start() { rB = this.GetComponent <Rigidbody>(); if (rB == null) { Debug.LogError("404: rB in PlayerCtrl"); } anim = this.GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in PlayerCtrl"); } caps = this.GetComponent <CapsuleCollider>(); if (caps == null) { Debug.LogError("404: caps in PlayerCtrl"); } joystic = GameObject.Find("JoysticBG").GetComponent <VirtualJoystic>(); if (rB == null) { Debug.LogError("404: joystic in PlayerCtrl"); } bRun = GameObject.Find("ButRun").GetComponent <But_Action>(); if (bRun == null) { Debug.LogError("404: bRun in PlayerCtrl"); } walkSpd = 2f; }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); if (player == null) { Debug.LogError("404: Player in ColliderBeh"); } ctrl = GameObject.Find("JoysticBG").GetComponent <VirtualJoystic>(); if (ctrl == null) { Debug.LogError("404: ctrl in ColliderBeh"); } anim = player.GetComponent <Animator>(); if (anim == null) { Debug.LogError("404: anim in ColliderBeh"); } pScript = player.GetComponent <PlayerAnimKitchen>(); bAction = GameObject.Find("ButAction").GetComponent <But_Action>(); if (bAction == null) { Debug.LogError("404: ButtonAction in CollidersBeh"); } canDo = true; }