Exemple #1
0
        public Skeleton ToNetworkModel()
        {
            Skeleton s = new Skeleton();

            s.UserId        = UserId;
            s.BodyLocation  = BodyLocation.ToCoord();
            s.BodyRotation  = BodyRotation.ToCoord();
            s.Head          = Head.ToCoord();
            s.Neck          = Neck.ToCoord();
            s.Spine         = Spine.ToCoord();
            s.Hips          = Hips.ToCoord();
            s.LeftShoulder  = LeftShoulder.ToCoord();
            s.LeftArm       = LeftArm.ToCoord();
            s.LeftHand      = LeftHand.ToCoord();
            s.RightShoulder = RightShoulder.ToCoord();
            s.RightArm      = RightArm.ToCoord();
            s.RightHand     = RightHand.ToCoord();
            s.LeftKnee      = LeftKnee.ToCoord();
            s.LeftFoot      = LeftFoot.ToCoord();
            s.RightKnee     = RightKnee.ToCoord();
            s.RightFoot     = RightFoot.ToCoord();
            return(s);
        }