private void Begin_Click(object sender, EventArgs e) { if (beginBtnClk == false) { beginBtnClk = true; GameTimer.Enabled = true; GameTimer.Start(); GameClock.Enabled = true; GameClock.Start(); Begin.Image = global::Snake.Properties.Resources.暂停; Begin.Refresh(); } else { beginBtnClk = false; GameTimer.Enabled = false; GameTimer.Stop(); GameClock.Enabled = false; GameClock.Stop(); Begin.Image = global::Snake.Properties.Resources.播放; Begin.Refresh(); } }
public IEnumerable <IResult> DisplayItem() { var stock = CurrentItem.Value; if (stock != null) { yield return(new DialogResult(new EditStock(stock.Id))); } Begin.Refresh(); }
public IEnumerable <IResult> EnterItems() { var stock = CurrentItem.Value; if (stock != null) { yield return(new DialogResult(new EditDefectSeries(stock, Link))); } Begin.Refresh(); }