public void playerEngunInstance(string playerEngunList, float mntMinusRatio, float seaMinusRatio, float rainMinusRatio, float snowMinusRatio) { List <string> daimyoEnguniList = new List <string> (); char[] delimiterChars = { ':' }; char[] delimiterChars2 = { '-' }; if (playerEngunList.Contains(":")) { daimyoEnguniList = new List <string> (playerEngunList.Split(delimiterChars)); } else { daimyoEnguniList.Add(playerEngunList); } for (int i = 0; i < daimyoEnguniList.Count; i++) { StatusGet sts = new StatusGet(); string daimyoEngunString = daimyoEnguniList[i]; List <string> unitEnguniList = new List <string> (); unitEnguniList = new List <string> (daimyoEngunString.Split(delimiterChars2)); int busyoId = int.Parse(unitEnguniList[1]); string heisyu = sts.getHeisyu(busyoId); if (busyoId != 0) { int busyoLv = int.Parse(unitEnguniList[2]); int butaiQty = int.Parse(unitEnguniList[3]); int butaiLv = int.Parse(unitEnguniList[4]); int hp = sts.getHp(busyoId, busyoLv); int atk = sts.getAtk(busyoId, busyoLv); int dfc = sts.getDfc(busyoId, busyoLv); int spd = sts.getSpd(busyoId, busyoLv); string busyoName = sts.getBusyoName(busyoId); ArrayList senpouArray = sts.getSenpou(busyoId, true); if (mntMinusRatio != 0) { if (heisyu == "KB") { float tmp = (float)spd * mntMinusRatio; if (tmp < 1) { tmp = 1; } spd = Mathf.FloorToInt(tmp); } } else if (seaMinusRatio != 0) { if (heisyu == "TP") { float tmp = (float)dfc * seaMinusRatio; if (tmp < 1) { tmp = 1; } dfc = Mathf.FloorToInt(tmp); } else if (heisyu == "YM") { float tmp = (float)dfc * seaMinusRatio; if (tmp < 1) { tmp = 1; } dfc = Mathf.FloorToInt(tmp); } } if (rainMinusRatio != 0) { if (heisyu == "TP") { float tmp = (float)atk * rainMinusRatio; if (tmp < 1) { tmp = 1; } atk = Mathf.FloorToInt(tmp); } else if (heisyu == "YM") { float tmp = (float)atk * rainMinusRatio; if (tmp < 1) { tmp = 1; } atk = Mathf.FloorToInt(tmp); } } else if (snowMinusRatio != 0) { float tmp = (float)spd * 0.5f; if (tmp < 1) { tmp = 1; } spd = Mathf.FloorToInt(tmp); if (heisyu == "TP") { float tmp2 = (float)atk * snowMinusRatio; if (tmp2 < 1) { tmp2 = 1; } atk = Mathf.FloorToInt(tmp2); } else if (heisyu == "YM") { float tmp2 = (float)atk * snowMinusRatio; if (tmp2 < 1) { tmp2 = 1; } atk = Mathf.FloorToInt(tmp2); } else if (heisyu == "KB") { float tmp2 = (float)dfc * snowMinusRatio; if (tmp2 < 1) { tmp2 = 1; } dfc = Mathf.FloorToInt(tmp2); } } //View Object & pass status to it. PlayerInstance inst = new PlayerInstance(); if (Application.loadedLevelName != "kaisen") { inst.makeEngunInstance(busyoId, hp, atk, dfc, spd, senpouArray, busyoName, butaiQty, butaiLv); } else { BusyoInfoGet busyoScript = new BusyoInfoGet(); int shipId = busyoScript.getShipId(busyoId); inst.makeKaisenInstance(busyoId, shipId, 25, hp, atk, dfc, spd, senpouArray, busyoName, butaiQty, butaiLv, true, butaiQty, butaiLv); } } } //auto check if (GameObject.Find("AutoBtn")) { if (GameObject.Find("AutoBtn").GetComponent <AutoAttack>().onFlg) { AutoAttack autoScript = new AutoAttack(); autoScript.changeAutoScript(); } } Message msg = new Message(); msg.makeKassenMessage(msg.getMessage(130)); }