public void AAMLLoadDirectoryFullTest()
        {
            ArtemisEngine.Setup("game.constants", Setup);
            ArtemisEngine.Begin(Initialize);

            AAMLFileReader fileReader = new AAMLFileReader("../../Animation/LoadDirectoryFullAAMLTestFile.aaml");

            try
            {
                fileReader.Read();
            }
            catch (Exception e)
            {
                Assert.Fail(e.Message + "\nAt:\n" + e.StackTrace);
            }
        }
        public void AAMLLoadDirectoryTest()
        {
            ArtemisEngine.Setup("game.constants", Setup);
            ArtemisEngine.Begin(Initialize);

            AAMLFileReader fileReader = new AAMLFileReader("../../Animation/LoadDirectoryAAMLTestFile.aaml");

            try
            {
                fileReader.Read();
                Assert.AreEqual(20, fileReader.Map.SpriteSheet.LoadedTextures.Count);
            }
            catch (Exception e)
            {
                Assert.Fail(e.Message + "\nAt:\n" + e.StackTrace);
            }
        }
Exemple #3
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 static void Main()
 {
     ArtemisEngine.Setup("game.constants", Setup);
     ArtemisEngine.Begin(Initialize);
 }