Exemple #1
0
	void Awake()
	{
		aniCtrl = GetComponentInChildren<AnimationForFx>();
		fxPreview = GetComponentInChildren<CharacterFxPreview>();
		D.Assert(aniCtrl != null);
		float h = Screen.height / 3;
		axisRect = new Rect(0, 0, h * 2, h * 2);
		axisCenter = new Vector2(h, h);
		cc = GetComponent<CharacterController>();
	}
Exemple #2
0
	internal void SetHorse(GameObject horse)
	{
		this.horse = horse;
		if (aniCtrl == null)
		{
			aniCtrl = GetComponentInChildren<AnimationForFx>();
		}
		aniCtrl.SetHorseAni(horse.GetComponent<Animation>());
	}