public DayIncrementer(GamePool gamePool, AllPlayersReady allPlayersReady) { _gamePool = gamePool; _allPlayersReady = allPlayersReady; }
public override void SetAllReady(RpcArgs args) { AllPlayersReady?.Invoke(); }
void CutDeck(AllPlayersReady obj) { Events.Publish(new DealerCardCut(player, deck.PopRandom())); }