void StartConnect() { m_LoginFailed = false; if (m_WebSocket == null) { return; } State = NodeState.Connecting; m_WebSocket.Open(); }
void StartConnect() { m_LoginFailed = false; #if !SILVERLIGHT State = NodeState.Connecting; #else if (Dispatcher.CheckAccess()) { State = NodeState.Connecting; } else { Dispatcher.BeginInvoke(() => State = NodeState.Connecting); } #endif m_WebSocket.Open(); }