public void OnTrackingUpdated(ARScene.TrackingState p0, ARScene.TrackingStateReason p1) { if (p0 == ARScene.TrackingState.Normal && !mInitialized) { // The Renderer is ready - turn everything visible. mHudGroupView.Visibility = ViewStates.Visible; // Update our UI views to the finding surface state. SetTrackingStatus(TrackStatus.FindingSurface); mInitialized = true; } }
public void OnTrackingUpdated(ARScene.TrackingState p0, ARScene.TrackingStateReason p1) { if (!mInitialized && p0 == ARScene.TrackingState.Normal) { var activity = (Activity)mCurrentActivityWeak.Target; if (activity == null) { return; } var initText = activity.FindViewById <TextView>(Resource.Id.initText); initText.Text = "AR is initialized"; mInitialized = true; } }
public void OnTrackingUpdated(ARScene.TrackingState p0, ARScene.TrackingStateReason p1) { }