void Start() { cameraController = Camera.main.transform.parent.gameObject.GetComponent <ARCameraButtonController>(); posterController = this.GetComponent <PosterController>(); uiRoot = tagPanel.transform.parent.gameObject; SetTagButton(); uiRoot.SetActive(false); }
// Start is called before the first frame update void Start() { cameraController = Camera.main.transform.parent.gameObject.GetComponent <ARCameraButtonController>(); }