public Form2() { InitializeComponent(); RGraphics(); PInteraction.sendForm2(this); }
public Form4(Form1 form1) { InitializeComponent(); PInteraction.sendForm4(this); _form1 = form1; var autoCompleteSuggestions = new AutoCompleteStringCollection(); autoCompleteSuggestions.AddRange(rdic.Keys.Select(k => k.ToString()).Union(rdic.Values).ToArray()); cueTextBox1.AutoCompleteCustomSource = autoCompleteSuggestions; }
private void button2_Click(object sender, EventArgs e) { groupBox1.Focus(); Line[1] = cueTextBox1.Text; Line[2] = cueTextBox2.Text; CreateData(); PInteraction.sendConfig(); toolTip1.SetToolTip(groupBox1, "Set!"); toolTip1.Show("Set!", groupBox1, 3000); this.ClientSize = new System.Drawing.Size(154, 301); }
static void Main() { if (Game.Launch()) { PInteraction.ThreadPipe(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } else { DialogResult errorBox = MessageBox.Show("Error arised at: " + Game.ERRORname, "error", MessageBoxButtons.OK); if (errorBox == DialogResult.OK) { return; } } }
void CAC(string s) { if (this.InvokeRequired) { Invoke(new MethodInvoker(() => { PInteraction.sendRusher(false); toolTip1.SetToolTip(cueTextBox1, s); toolTip1.Show(s, cueTextBox1, 3000); _form1.ChangeSetting(true); cueTextBox1.Enabled = true; cueTextBox1.Text = null; groupBox1.Focus(); button1.Text = "→"; ssb = false; })); } else { PInteraction.sendRusher(false); toolTip1.SetToolTip(cueTextBox1, s); toolTip1.Show(s, cueTextBox1, 3000); _form1.ChangeSetting(true); cueTextBox1.Enabled = true; cueTextBox1.Text = null; groupBox1.Focus(); button1.Text = "→"; ssb = false; } }
private void button1_Click(object sender, EventArgs e) { groupBox1.Focus(); if (!ssb) { if (cueTextBox1.Text.Trim().Length != 0) { SearchMD(); WriteRG(); PInteraction.sendRusher(true); _form1.ChangeSetting(false); cueTextBox1.Enabled = false; button1.Text = "x"; ssb = true; } else { toolTip1.SetToolTip(cueTextBox1, "No destination selected!"); toolTip1.Show("No destination selected!", cueTextBox1, 3000); cueTextBox1.Text = null; groupBox1.Focus(); } } else { CAC("Cancelled rush!"); } }