public override void Parse(GameBitBuffer buffer)
 {
     HirelingInfos = new HirelingInfo[4];
     for(int i = 0;i < _HirelingInfos.Length;i++)
     {
         _HirelingInfos[i] = new HirelingInfo();
         _HirelingInfos[i].Parse(buffer);
     }
     Field1 = buffer.ReadInt(2);
     Field2 = buffer.ReadInt(32);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     HirelingInfos = new HirelingInfo[4];
     for(int loop12=0; loop12 < 4; loop12++ )
     {
         HirelingInfo temp12_HirelingInfos;
         temp12_HirelingInfos = new HirelingInfo();
         temp12_HirelingInfos.FileRead(stream, stream.Position);
         _HirelingInfos[loop12] = temp12_HirelingInfos;
     }
     stream.Position = offset + 144;
     _Field1 = stream.ReadValueS32();
     stream.Position = offset + 148;
     Field2 = stream.ReadValueS32();
 }