Example #1
0
 private void InitializeEndGame()
 {
     EGM = FindObjectOfType <EndGameManager>();
     EGM.AudienceInteractionManager = _AudienceInteractionManager;
     m_gameOverText.enabled         = false;
     GAME_OVER = false;
 }
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
         return;
     }
     Destroy(gameObject);
 }