///<summary>
		///	Use this for initialization
		///</summary>
		void Start () 
		{
			_characterController2D 	= gameObject.transform.parent.GetComponent<CharacterController2D>();
			_enemyAIComponent 		= gameObject.transform.parent.GetComponent<EnemyAIComponent>();
			
		}
Example #2
0
 ///<summary>
 ///	Use this for initialization
 ///</summary>
 void Start()
 {
     _wasTriggered     = false;
     _enemyAIComponent = GetComponent <EnemyAIComponent>();
 }
 ///<summary>
 ///	Use this for initialization
 ///</summary>
 void Start()
 {
     _characterController2D = gameObject.transform.parent.GetComponent <CharacterController2D>();
     _enemyAIComponent      = gameObject.transform.parent.GetComponent <EnemyAIComponent>();
 }
		///<summary>
		///	Use this for initialization
		///</summary>
		void Start () 
		{
			_wasTriggered = false;
			_enemyAIComponent = GetComponent <EnemyAIComponent>();
		}