static public void JetRotatEngineOperation(GameObject o, double timeInSecond) { Rocket rocket = (Rocket)o; (rocket.phisObj as RocketBody).rotationEngine = (RocketBody.RotationEngine)rocket.rotationEngine; }
public ReactiveGases(Rocket R) : base() { rocket = R; }
static public void JetTransEngineOperation(GameObject o, double timeInSecond) { Rocket rocket = (Rocket)o; (rocket.phisObj as RocketBody).translationEngine = (RocketBody.TranslationEngine)rocket.translationEngine; }
public ReactiveGases() : base() { rocket = null; }