public SetVector ( int nameID, Vector4 value ) : void | ||
nameID | int | The name ID of the property retrieved by Shader.PropertyToID. |
value | Vector4 | The Vector4 value to set. |
return | void |
Set a vector property.
public SetVector ( int nameID, Vector4 value ) : void | ||
nameID | int | The name ID of the property retrieved by Shader.PropertyToID. |
value | Vector4 | The Vector4 value to set. |
return | void |