Example #1
0
        public void Profit_calculation()
        {
            var game = new Goodwill(new DefaultGameParameters(), new TestGameInitializer());
            game.AddPlayer("Player 1");
            game.AddPlayer("Player 2");
            game.AddPlayer("Player 3");
            game.AddPlayer("Player 4");
            game.Start();

            var gameInfo1 = game.GetGameInfo();
            Check.That(gameInfo1.CurrentYear).IsEqualTo(1);
            Check.That(gameInfo1.TotalYears).IsEqualTo(6);
            Check.That(gameInfo1.Companies["Mercury"].Money).IsEqualTo(100);
            Check.That(gameInfo1.Companies["Mercury"].MarketShare).IsEqualTo(35);
            Check.That(gameInfo1.Companies["Mercury"].RessourceDependencies).ContainsExactly(RessourceInfo.Fuel, RessourceInfo.Fuel, RessourceInfo.Fuel);
            Check.That(gameInfo1.Companies["Athena"].Money).IsEqualTo(100);
            Check.That(gameInfo1.Companies["Athena"].MarketShare).IsEqualTo(35);
            Check.That(gameInfo1.Companies["Athena"].RessourceDependencies).ContainsExactly(RessourceInfo.Coal, RessourceInfo.Coal, RessourceInfo.Coal);
            Check.That(gameInfo1.Companies["Jupiter"].Money).IsEqualTo(110);
            Check.That(gameInfo1.Companies["Jupiter"].MarketShare).IsEqualTo(30);
            Check.That(gameInfo1.Companies["Jupiter"].RessourceDependencies).ContainsExactly(RessourceInfo.Employee, RessourceInfo.Employee, RessourceInfo.Employee);

            game.FinishYear();
            var gameInfo2 = game.GetGameInfo();
            Check.That(gameInfo2.CurrentYear).IsEqualTo(2);
            Check.That(gameInfo2.TotalYears).IsEqualTo(6);

            Check.That(gameInfo2.Companies["Mercury"].Money).IsEqualTo(120);
            Check.That(gameInfo2.Companies["Athena"].Money).IsEqualTo(120);
            Check.That(gameInfo2.Companies["Jupiter"].Money).IsEqualTo(130);
        }
Example #2
0
        public void Default_config_for_players()
        {
            var game = new Goodwill();
            game.AddPlayer("Player 1");
            game.AddPlayer("Player 2");
            game.AddPlayer("Player 3");
            game.AddPlayer("Player 4");

            game.Start();

            Check.That(game.Companies.Extracting("MarketShare")).ContainsExactly(35, 35, 30);
            Check.That(game.Companies.Extracting("Money")).ContainsExactly(100, 100, 110);

            foreach (var player in game.Players)
            {
                if (player.Money == 20)
                {
                    Check.That(player.Money).IsEqualTo(20);
                    Check.That(player.Actions.Count).IsEqualTo(8);
                }
                else
                {
                    Check.That(player.Money).IsEqualTo(33);
                    Check.That(player.Actions.Count).IsEqualTo(7);
                }
            }

            Check.That(game.Players.SelectMany(x => x.Actions)).HasSize(30);
        }
 public void InitializeGame(Goodwill goodwill, IGameParameters config)
 {
     _config = config;
     _goodwill = goodwill;
     InitializeCompanies();
     InitializeRessources();
     InitializeMarketPart();
     InitializePlayers();
     DistributeActions();
 }
Example #4
0
        public void Default_config_for_companies()
        {
            var game = new Goodwill();
            var player1 = game.AddPlayer("Player 1");
            var player2 = game.AddPlayer("Player 2");
            var player3 = game.AddPlayer("Player 3");

            game.Start();

            Check.That(game.Companies.Extracting("Name")).ContainsExactly(new DefaultGameParameters().Companies);
            Check.That(game.Companies.Extracting("MarketShare")).ContainsExactly(35, 35, 30);
            Check.That(game.Companies.Extracting("Money")).ContainsExactly(100, 100, 110);
            Check.That(player1.Money).IsEqualTo(20);
            Check.That(player1.Actions.Count).IsEqualTo(10);
            Check.That(player2.Money).IsEqualTo(20);
            Check.That(player2.Actions.Count).IsEqualTo(10);
            Check.That(player3.Money).IsEqualTo(20);
            Check.That(player3.Actions.Count).IsEqualTo(10);
        }