Example #1
0
 /// <summary>
 /// Constructs a new instance of UltimaItemCounter.
 /// </summary>
 /// <param name="serial">First item serial.</param>
 public UltimaItemCounter(uint serial, string name) : base()
 {
     _Serial             = serial;
     _Name               = name;
     _Chance             = 0;
     _MinAmountPerCorpse = Int32.MaxValue;
     _MaxAmountPerCorpse = Int32.MinValue;
     _Hues               = new UltimaEnumPropertyCounter(0);
     _Amount             = new UltimaPropertyRangeCounter(0);
 }
Example #2
0
 /// <summary>
 /// Constructs a new instance of UltimaItemCounter.
 /// </summary>
 /// <param name="serial">First item serial.</param>
 public UltimaItemCounter( uint serial, string name )
     : base()
 {
     _Serial = serial;
     _Name = name;
     _Chance = 0;
     _MinAmountPerCorpse = Int32.MaxValue;
     _MaxAmountPerCorpse = Int32.MinValue;
     _Hues = new UltimaEnumPropertyCounter( 0 );
     _Amount = new UltimaPropertyRangeCounter( 0 );
 }
Example #3
0
        private int _MaxPropertyValue;         // Max global property value
        #endregion

        #region Methods
        /// <summary>
        /// Constructs a new instance of UltimaLootAnalyzer.
        /// </summary>
        /// <param name="names">List of the mobile names to analyze.</param>
        public UltimaLootAnalyzer(ObservableCollection <UltimaPacket> packets, List <string> names)
        {
            _Names              = names;
            _CorpseCount        = 0;
            _HueCounter         = new UltimaEnumPropertyCounter();
            _GoldCounter        = new UltimaSimpleCounter();
            _InstrumentCounters = new List <UltimaSimpleCounter>();
            _EquipmentCounters  = new List <UltimaSimpleCounter>();

            UltimaItemDefinitions itemDefinitions = Globals.Instance.ItemDefinitions;

            if (itemDefinitions == null)
            {
                throw new Exception("Item definitions not initialized");
            }

            UltimaItemProperties propertyDefinitions = Globals.Instance.ItemProperties;

            if (propertyDefinitions == null)
            {
                throw new Exception("Item property definitions not initialized");
            }

            // Initialize group
            UltimaItemDefinitionGroup goldGroup        = null;
            UltimaItemDefinitionGroup instrumentsGroup = null;

            _Groups            = new Dictionary <UltimaItemDefinitionGroup, UltimaSimpleCounter>();
            _DefaultGroup      = new UltimaDefaultLootGroup();
            _PropertiesPerItem = new List <UltimaSimpleCounter>();
            _Properties        = new Dictionary <int, UltimaPropertyCounter>();

            foreach (UltimaItemDefinitionGroup group in itemDefinitions.Groups)
            {
                if (group.Analyze)
                {
                    _Groups.Add(group, new UltimaSimpleCounter());
                }

                if (String.Equals(group.Name, "Gold", StringComparison.InvariantCultureIgnoreCase))
                {
                    goldGroup = group;
                }
                else if (String.Equals(group.Name, "Instruments", StringComparison.InvariantCultureIgnoreCase))
                {
                    instrumentsGroup = group;
                }
            }

            // Analyze packets
            Dictionary <uint, MobileIncommingPacket> mobiles = new Dictionary <uint, MobileIncommingPacket>();
            Dictionary <uint, uint> mobilesToCorpses         = new Dictionary <uint, uint>();
            Dictionary <uint, ContainerContentPacket>        corpsesToContainers = new Dictionary <uint, ContainerContentPacket>();
            Dictionary <uint, QueryPropertiesResponsePacket> itemsToProperties   = new Dictionary <uint, QueryPropertiesResponsePacket>();

            foreach (UltimaPacket packet in packets)
            {
                if (packet is MobileIncommingPacket)
                {
                    MobileIncommingPacket mobile = (MobileIncommingPacket)packet;

                    if (!mobiles.ContainsKey(mobile.Serial))
                    {
                        mobiles.Add(mobile.Serial, mobile);
                    }
                }
                else if (packet is DeathAnimationPacket)
                {
                    DeathAnimationPacket deathAnimation = (DeathAnimationPacket)packet;

                    if (!mobilesToCorpses.ContainsKey(deathAnimation.Serial))
                    {
                        mobilesToCorpses.Add(deathAnimation.Serial, deathAnimation.Corpse);
                    }
                }
                else if (packet is ContainerContentPacket)
                {
                    ContainerContentPacket containerContent = (ContainerContentPacket)packet;

                    if (!corpsesToContainers.ContainsKey(containerContent.Serial))
                    {
                        corpsesToContainers.Add(containerContent.Serial, containerContent);
                    }
                }
                else if (packet is QueryPropertiesResponsePacket)
                {
                    QueryPropertiesResponsePacket properties = (QueryPropertiesResponsePacket)packet;

                    if (!itemsToProperties.ContainsKey(properties.Serial))
                    {
                        itemsToProperties.Add(properties.Serial, properties);
                    }
                }
            }

            Dictionary <ContainerContentPacket, List <ItemStatistics> > validCorpses = new Dictionary <ContainerContentPacket, List <ItemStatistics> >();

            _MinPropertyCount = int.MaxValue;
            _MaxPropertyCount = int.MinValue;
            _MinPropertyValue = int.MaxValue;
            _MaxPropertyValue = int.MinValue;

            foreach (KeyValuePair <uint, uint> kvp in mobilesToCorpses)
            {
                MobileIncommingPacket         mobile           = null;
                ContainerContentPacket        corpseContainer  = null;
                ContainerContentPacket        container        = null;
                QueryPropertiesResponsePacket mobileProperties = null;

                if (!mobiles.TryGetValue(kvp.Key, out mobile))
                {
                    continue;
                }

                if (!itemsToProperties.TryGetValue(kvp.Key, out mobileProperties) || mobileProperties.Properties.Count == 0)
                {
                    continue;
                }

                if (!corpsesToContainers.TryGetValue(kvp.Value, out corpseContainer))
                {
                    continue;
                }

                if (corpseContainer.Items.Count > 0)
                {
                    ContainerItem corpse = corpseContainer.Items[0];

                    if (!corpsesToContainers.TryGetValue(corpse.Serial, out container))
                    {
                        continue;
                    }
                }
                else
                {
                    continue;
                }

                string mobileName = GetMobileName(mobileProperties.Properties[0]);

                if (names.Contains(mobileName))
                {
                    // Analyze corpse
                    StartAnalyzingCorpse();

                    List <ItemStatistics> validItems = new List <ItemStatistics>();
                    int  equipmentCount  = 0;
                    int  instrumentCount = 0;
                    bool foundGold       = false;

                    _HueCounter.Gotcha(mobile.Hue);
                    _CorpseCount += 1;

                    Trace.WriteLine("");
                    Trace.WriteLine("Found corpse with " + container.Items.Count);

                    foreach (ContainerItem item in container.Items)
                    {
                        QueryPropertiesResponsePacket properties      = null;
                        UltimaItemDefinition          itemDefinition  = null;
                        UltimaArmorDefinition         armorDefinition = null;
                        bool analyzed = false;

                        if (itemDefinitions.Items.ContainsKey(item.ItemID))
                        {
                            itemDefinition  = itemDefinitions.Items[item.ItemID];
                            armorDefinition = itemDefinition as UltimaArmorDefinition;
                        }

                        if (itemsToProperties.ContainsKey(item.Serial))
                        {
                            properties = itemsToProperties[item.Serial];
                        }

                        string name = GetItemName(properties.Properties[0]);

                        // EA always generates gold last
                        if (!foundGold)
                        {
                            if (itemDefinition != null)
                            {
                                UltimaItemDefinitionGroup group = itemDefinition.Parent;

                                while (group.Parent != null)
                                {
                                    group = group.Parent;
                                }

                                if (properties != null)
                                {
                                    QueryPropertiesProperty nameProperty = properties.Properties[0];

                                    // Treat stackable items as special
                                    if (!UltimaItemGenerator.IsStackable(nameProperty.Cliloc) &&
                                        !UltimaItemGenerator.IsString(nameProperty.Cliloc) &&
                                        !UltimaItemGenerator.IsSpecial(item.ItemID, nameProperty.Cliloc))
                                    {
                                        if (_Groups.ContainsKey(group))
                                        {
                                            _Groups[group].Gotcha();
                                            analyzed = true;

                                            int  propertiesPerItem = 0;
                                            int  minPropertyValue  = int.MaxValue;
                                            int  maxPropertyValue  = int.MinValue;
                                            bool isValidMinMax     = false;
                                            bool hasSpecialDamage  = false;

                                            foreach (QueryPropertiesProperty property in properties.Properties)
                                            {
                                                string propertyName = Globals.Instance.Clilocs.GetString(property.Cliloc);

                                                if (UltimaItemGenerator.IsDamage(property.Cliloc))
                                                {
                                                    if (property.Cliloc != 1060403)
                                                    {
                                                        if (!hasSpecialDamage)
                                                        {
                                                            propertiesPerItem += 1;
                                                        }

                                                        hasSpecialDamage = true;
                                                    }
                                                }
                                                else if (propertyDefinitions.Properties.ContainsKey(property.Cliloc))
                                                {
                                                    UltimaItemProperty propertyDefinition = propertyDefinitions.Properties[property.Cliloc];

                                                    if (propertyDefinition.IsRunic)
                                                    {
                                                        UltimaClilocArgumentParser arguments = new UltimaClilocArgumentParser(property.Arguments);
                                                        bool ignore = false;

                                                        if (arguments.Length > 0)
                                                        {
                                                            int integer = 0;

                                                            if (arguments.TryGetInteger(0, out integer))
                                                            {
                                                                if (armorDefinition != null)
                                                                {
                                                                    ignore = CheckIgnoreProperty(armorDefinition, propertyDefinition, ref integer);
                                                                }

                                                                if (!ignore)
                                                                {
                                                                    GetPropertyCounter(property.Cliloc, 1).Gotcha(integer);

                                                                    if (propertyDefinition.Max > propertyDefinition.Min)
                                                                    {
                                                                        int percentage = (integer - propertyDefinition.Min) * 100 / (propertyDefinition.Max - propertyDefinition.Min);

                                                                        if (percentage > maxPropertyValue)
                                                                        {
                                                                            maxPropertyValue = percentage;
                                                                        }

                                                                        if (percentage > _MaxPropertyValue)
                                                                        {
                                                                            _MaxPropertyValue = percentage;
                                                                        }

                                                                        if (percentage < minPropertyValue)
                                                                        {
                                                                            minPropertyValue = percentage;
                                                                        }

                                                                        if (percentage < _MinPropertyValue)
                                                                        {
                                                                            _MinPropertyValue = percentage;
                                                                        }

                                                                        isValidMinMax = true;
                                                                    }
                                                                }
                                                            }
                                                            else
                                                            {
                                                                GetPropertyCounter(property.Cliloc, 2).Gotcha(arguments[0]);
                                                            }
                                                        }
                                                        else
                                                        {
                                                            GetPropertyCounter(property.Cliloc).Gotcha(null);
                                                        }

                                                        if (!ignore)
                                                        {
                                                            propertiesPerItem++;
                                                        }
                                                    }
                                                }
                                            }

                                            // Count number of properties
                                            UltimaSimpleCounter counter = null;

                                            while (propertiesPerItem >= _PropertiesPerItem.Count)
                                            {
                                                _PropertiesPerItem.Add(counter = new UltimaSimpleCounter());
                                            }

                                            counter = _PropertiesPerItem[propertiesPerItem];
                                            counter.StartAnalyzing();
                                            counter.Gotcha();
                                            counter.EndAnalyzing();

                                            if (propertiesPerItem < _MinPropertyCount)
                                            {
                                                _MinPropertyCount = propertiesPerItem;
                                            }

                                            if (propertiesPerItem > _MaxPropertyCount)
                                            {
                                                _MaxPropertyCount = propertiesPerItem;
                                            }

                                            equipmentCount += 1;

                                            if (isValidMinMax)
                                            {
                                                validItems.Add(new ItemStatistics(item, propertiesPerItem, minPropertyValue, maxPropertyValue));
                                            }
                                            else
                                            {
                                                validItems.Add(new ItemStatistics(item, propertiesPerItem));
                                            }
                                        }
                                    }
                                }
                            }
                            else
                            {
                                Trace.WriteLine("Cannot find item definition for:" + String.Format("0x{0:X}", item.ItemID) + "," + name);
                            }

                            // Check if special item
                            if (itemDefinition != null && !analyzed)
                            {
                                UltimaItemDefinitionGroup group = itemDefinition.Parent;

                                if (group == goldGroup)
                                {
                                    _GoldCounter.Gotcha(item.Amount);
                                    analyzed  = true;
                                    foundGold = true;
                                }
                                else if (group == instrumentsGroup)
                                {
                                    analyzed = true;
                                }
                            }
                        }

                        if (!analyzed)
                        {
                            _DefaultGroup.AnalyzeItem(item.Serial, item.ItemID, item.Hue, item.Amount, properties);
                        }
                    }

                    Trace.WriteLine(equipmentCount);

                    // Count equipment
                    UltimaSimpleCounter equipmentCounter = null;

                    while (equipmentCount >= _EquipmentCounters.Count)
                    {
                        _EquipmentCounters.Add(equipmentCounter = new UltimaSimpleCounter());
                    }

                    equipmentCounter = _EquipmentCounters[equipmentCount];
                    equipmentCounter.StartAnalyzing();
                    equipmentCounter.Gotcha();
                    equipmentCounter.EndAnalyzing();

                    // Count instruments
                    UltimaSimpleCounter instrumentCounter = null;

                    while (instrumentCount >= _InstrumentCounters.Count)
                    {
                        _InstrumentCounters.Add(instrumentCounter = new UltimaSimpleCounter());
                    }

                    instrumentCounter = _InstrumentCounters[instrumentCount];
                    instrumentCounter.StartAnalyzing();
                    instrumentCounter.Gotcha();
                    instrumentCounter.EndAnalyzing();

                    if (validItems.Count > 0)
                    {
                        validCorpses.Add(container, validItems);
                    }

                    // Count corpses
                    EndAnalyzingCorpse();
                }
            }

            // Analyze items with max properties to determine property probabilities
            _MinPropertyCounts = new List <int>();
            _MaxPropertyCounts = new List <int>();
            _MinPropertyValues = new List <int>();
            _MaxPropertyValues = new List <int>();
            _ValidCorpseCount  = 0;

            foreach (KeyValuePair <ContainerContentPacket, List <ItemStatistics> > kvp in validCorpses)
            {
                // Only ones with max items are valid
                if (kvp.Value.Count == _EquipmentCounters.Count - 1)
                {
                    bool isValidMinMax = true;

                    foreach (ItemStatistics item in kvp.Value)
                    {
                        if (!item.IsValidMinMax)
                        {
                            isValidMinMax = false;
                            break;
                        }
                    }

                    kvp.Value.Sort(SortByCount);

                    if (_MinPropertyCounts.Count == 0)
                    {
                        foreach (ItemStatistics item in kvp.Value)
                        {
                            _MinPropertyCounts.Add(item.PropertyCount);
                        }
                    }
                    else
                    {
                        for (int i = 0; i < kvp.Value.Count; i++)
                        {
                            int count = kvp.Value[i].PropertyCount;

                            if (count < _MinPropertyCounts[i])
                            {
                                _MinPropertyCounts[i] = count;
                            }
                        }
                    }

                    if (_MaxPropertyCounts.Count == 0)
                    {
                        foreach (ItemStatistics item in kvp.Value)
                        {
                            _MaxPropertyCounts.Add(item.PropertyCount);
                        }
                    }
                    else
                    {
                        for (int i = 0; i < kvp.Value.Count; i++)
                        {
                            int count = kvp.Value[i].PropertyCount;

                            if (count > _MaxPropertyCounts[i])
                            {
                                _MaxPropertyCounts[i] = count;
                            }
                        }
                    }

                    if (isValidMinMax)
                    {
                        kvp.Value.Sort(SortByMin);

                        if (_MinPropertyValues.Count == 0)
                        {
                            foreach (ItemStatistics item in kvp.Value)
                            {
                                _MinPropertyValues.Add(item.MinPropertyValue);
                            }
                        }
                        else
                        {
                            for (int i = 0; i < kvp.Value.Count; i++)
                            {
                                int min = kvp.Value[i].MinPropertyValue;

                                if (min < _MinPropertyValues[i])
                                {
                                    _MinPropertyValues[i] = min;
                                }
                            }
                        }

                        kvp.Value.Sort(SortByMax);

                        if (_MaxPropertyValues.Count == 0)
                        {
                            foreach (ItemStatistics item in kvp.Value)
                            {
                                _MaxPropertyValues.Add(item.MaxPropertyValue);
                            }
                        }
                        else
                        {
                            for (int i = 0; i < kvp.Value.Count; i++)
                            {
                                int max = kvp.Value[i].MaxPropertyValue;

                                if (max > _MaxPropertyValues[i])
                                {
                                    _MaxPropertyValues[i] = max;
                                }
                            }
                        }
                    }

                    _ValidCorpseCount += 1;
                }
            }
        }
Example #4
0
        private int _ValidCorpseCount; // Number of corpses with max equipment count

        #endregion Fields

        #region Constructors

        /// <summary>
        /// Constructs a new instance of UltimaLootAnalyzer.
        /// </summary>
        /// <param name="names">List of the mobile names to analyze.</param>
        public UltimaLootAnalyzer( ObservableCollection<UltimaPacket> packets, List<string> names )
        {
            _Names = names;
            _CorpseCount = 0;
            _HueCounter = new UltimaEnumPropertyCounter();
            _GoldCounter = new UltimaSimpleCounter();
            _InstrumentCounters = new List<UltimaSimpleCounter>();
            _EquipmentCounters = new List<UltimaSimpleCounter>();

            UltimaItemDefinitions itemDefinitions = Globals.Instance.ItemDefinitions;

            if ( itemDefinitions == null )
                throw new Exception( "Item definitions not initialized" );

            UltimaItemProperties propertyDefinitions = Globals.Instance.ItemProperties;

            if ( propertyDefinitions == null )
                throw new Exception( "Item property definitions not initialized" );

            // Initialize group
            UltimaItemDefinitionGroup goldGroup = null;
            UltimaItemDefinitionGroup instrumentsGroup = null;

            _Groups = new Dictionary<UltimaItemDefinitionGroup, UltimaSimpleCounter>();
            _DefaultGroup = new UltimaDefaultLootGroup();
            _PropertiesPerItem = new List<UltimaSimpleCounter>();
            _Properties = new Dictionary<int, UltimaPropertyCounter>();

            foreach ( UltimaItemDefinitionGroup group in itemDefinitions.Groups )
            {
                if ( group.Analyze )
                    _Groups.Add( group, new UltimaSimpleCounter() );

                if ( String.Equals( group.Name, "Gold", StringComparison.InvariantCultureIgnoreCase ) )
                    goldGroup = group;
                else if ( String.Equals( group.Name, "Instruments", StringComparison.InvariantCultureIgnoreCase ) )
                    instrumentsGroup = group;
            }

            // Analyze packets
            Dictionary<uint, MobileIncommingPacket> mobiles = new Dictionary<uint, MobileIncommingPacket>();
            Dictionary<uint, uint> mobilesToCorpses = new Dictionary<uint, uint>();
            Dictionary<uint, ContainerContentPacket> corpsesToContainers = new Dictionary<uint, ContainerContentPacket>();
            Dictionary<uint, QueryPropertiesResponsePacket> itemsToProperties = new Dictionary<uint, QueryPropertiesResponsePacket>();

            foreach ( UltimaPacket packet in packets )
            {
                if ( packet is MobileIncommingPacket )
                {
                    MobileIncommingPacket mobile = (MobileIncommingPacket) packet;

                    if ( !mobiles.ContainsKey( mobile.Serial ) )
                        mobiles.Add( mobile.Serial, mobile );
                }
                else if ( packet is DeathAnimationPacket )
                {
                    DeathAnimationPacket deathAnimation = (DeathAnimationPacket) packet;

                    if ( !mobilesToCorpses.ContainsKey( deathAnimation.Serial ) )
                        mobilesToCorpses.Add( deathAnimation.Serial, deathAnimation.Corpse );
                }
                else if ( packet is ContainerContentPacket )
                {
                    ContainerContentPacket containerContent = (ContainerContentPacket) packet;

                    if ( !corpsesToContainers.ContainsKey( containerContent.Serial ) )
                        corpsesToContainers.Add( containerContent.Serial, containerContent );
                }
                else if ( packet is QueryPropertiesResponsePacket )
                {
                    QueryPropertiesResponsePacket properties = (QueryPropertiesResponsePacket) packet;

                    if ( !itemsToProperties.ContainsKey( properties.Serial ) )
                        itemsToProperties.Add( properties.Serial, properties );
                }
            }

            Dictionary<ContainerContentPacket, List<ItemStatistics>> validCorpses = new Dictionary<ContainerContentPacket, List<ItemStatistics>>();
            _MinPropertyCount = int.MaxValue;
            _MaxPropertyCount = int.MinValue;
            _MinPropertyValue = int.MaxValue;
            _MaxPropertyValue = int.MinValue;

            foreach ( KeyValuePair<uint, uint> kvp in mobilesToCorpses )
            {
                MobileIncommingPacket mobile = null;
                ContainerContentPacket corpseContainer = null;
                ContainerContentPacket container = null;
                QueryPropertiesResponsePacket mobileProperties = null;

                if ( !mobiles.TryGetValue( kvp.Key, out mobile ) )
                    continue;

                if ( !itemsToProperties.TryGetValue( kvp.Key, out mobileProperties ) || mobileProperties.Properties.Count == 0 )
                    continue;

                if ( !corpsesToContainers.TryGetValue( kvp.Value, out corpseContainer ) )
                    continue;

                if ( corpseContainer.Items.Count > 0 )
                {
                    ContainerItem corpse = corpseContainer.Items[ 0 ];

                    if ( !corpsesToContainers.TryGetValue( corpse.Serial, out container ) )
                        continue;
                }
                else
                    continue;

                string mobileName = GetMobileName( mobileProperties.Properties[ 0 ] );

                if ( names.Contains( mobileName ) )
                {
                    // Analyze corpse
                    StartAnalyzingCorpse();

                    List<ItemStatistics> validItems = new List<ItemStatistics>();
                    int equipmentCount = 0;
                    int instrumentCount = 0;
                    bool foundGold = false;

                    _HueCounter.Gotcha( mobile.Hue );
                    _CorpseCount += 1;

                    Trace.WriteLine( "" );
                    Trace.WriteLine( "Found corpse with " + container.Items.Count );

                    foreach ( ContainerItem item in container.Items )
                    {
                        QueryPropertiesResponsePacket properties = null;
                        UltimaItemDefinition itemDefinition = null;
                        UltimaArmorDefinition armorDefinition = null;
                        bool analyzed = false;

                        if ( itemDefinitions.Items.ContainsKey( item.ItemID ) )
                        {
                            itemDefinition = itemDefinitions.Items[ item.ItemID ];
                            armorDefinition = itemDefinition as UltimaArmorDefinition;
                        }

                        if ( itemsToProperties.ContainsKey( item.Serial ) )
                            properties = itemsToProperties[ item.Serial ];

                        string name = GetItemName( properties.Properties[ 0 ] );

                        // EA always generates gold last
                        if ( !foundGold )
                        {
                            if ( itemDefinition != null )
                            {
                                UltimaItemDefinitionGroup group = itemDefinition.Parent;

                                while ( group.Parent != null )
                                    group = group.Parent;

                                if ( properties != null )
                                {
                                    QueryPropertiesProperty nameProperty = properties.Properties[ 0 ];

                                    // Treat stackable items as special
                                    if ( !UltimaItemGenerator.IsStackable( nameProperty.Cliloc ) &&
                                        !UltimaItemGenerator.IsString( nameProperty.Cliloc ) &&
                                        !UltimaItemGenerator.IsSpecial( item.ItemID, nameProperty.Cliloc ) )
                                    {
                                        if ( _Groups.ContainsKey( group ) )
                                        {
                                            _Groups[ group ].Gotcha();
                                            analyzed = true;

                                            int propertiesPerItem = 0;
                                            int minPropertyValue = int.MaxValue;
                                            int maxPropertyValue = int.MinValue;
                                            bool isValidMinMax = false;
                                            bool hasSpecialDamage = false;

                                            foreach ( QueryPropertiesProperty property in properties.Properties )
                                            {
                                                string propertyName = Globals.Instance.Clilocs.GetString( property.Cliloc );

                                                if ( UltimaItemGenerator.IsDamage( property.Cliloc ) )
                                                {
                                                    if ( property.Cliloc != 1060403 )
                                                    {
                                                        if ( !hasSpecialDamage )
                                                            propertiesPerItem += 1;

                                                        hasSpecialDamage = true;
                                                    }
                                                }
                                                else if ( propertyDefinitions.Properties.ContainsKey( property.Cliloc ) )
                                                {
                                                    UltimaItemProperty propertyDefinition = propertyDefinitions.Properties[ property.Cliloc ];

                                                    if ( propertyDefinition.IsRunic )
                                                    {
                                                        UltimaClilocArgumentParser arguments = new UltimaClilocArgumentParser( property.Arguments );
                                                        bool ignore = false;

                                                        if ( arguments.Length > 0 )
                                                        {
                                                            int integer = 0;

                                                            if ( arguments.TryGetInteger( 0, out integer ) )
                                                            {
                                                                if ( armorDefinition != null )
                                                                    ignore = CheckIgnoreProperty( armorDefinition, propertyDefinition, ref integer );

                                                                if ( !ignore )
                                                                {
                                                                    GetPropertyCounter( property.Cliloc, 1 ).Gotcha( integer );

                                                                    if ( propertyDefinition.Max > propertyDefinition.Min )
                                                                    {
                                                                        int percentage = ( integer - propertyDefinition.Min ) * 100 / ( propertyDefinition.Max - propertyDefinition.Min );

                                                                        if ( percentage > maxPropertyValue )
                                                                            maxPropertyValue = percentage;

                                                                        if ( percentage > _MaxPropertyValue )
                                                                            _MaxPropertyValue = percentage;

                                                                        if ( percentage < minPropertyValue )
                                                                            minPropertyValue = percentage;

                                                                        if ( percentage < _MinPropertyValue )
                                                                            _MinPropertyValue = percentage;

                                                                        isValidMinMax = true;
                                                                    }
                                                                }
                                                            }
                                                            else
                                                                GetPropertyCounter( property.Cliloc, 2 ).Gotcha( arguments[ 0 ] );
                                                        }
                                                        else
                                                            GetPropertyCounter( property.Cliloc ).Gotcha( null );

                                                        if ( !ignore )
                                                            propertiesPerItem++;
                                                    }
                                                }
                                            }

                                            // Count number of properties
                                            UltimaSimpleCounter counter = null;

                                            while ( propertiesPerItem >= _PropertiesPerItem.Count )
                                                _PropertiesPerItem.Add( counter = new UltimaSimpleCounter() );

                                            counter = _PropertiesPerItem[ propertiesPerItem ];
                                            counter.StartAnalyzing();
                                            counter.Gotcha();
                                            counter.EndAnalyzing();

                                            if ( propertiesPerItem < _MinPropertyCount )
                                                _MinPropertyCount = propertiesPerItem;

                                            if ( propertiesPerItem > _MaxPropertyCount )
                                                _MaxPropertyCount = propertiesPerItem;

                                            equipmentCount += 1;

                                            if ( isValidMinMax )
                                                validItems.Add( new ItemStatistics( item, propertiesPerItem, minPropertyValue, maxPropertyValue ) );
                                            else
                                                validItems.Add( new ItemStatistics( item, propertiesPerItem ) );
                                        }
                                    }
                                }
                            }
                            else
                                Trace.WriteLine( "Cannot find item definition for:" + String.Format( "0x{0:X}", item.ItemID ) + "," + name );

                            // Check if special item
                            if ( itemDefinition != null && !analyzed )
                            {
                                UltimaItemDefinitionGroup group = itemDefinition.Parent;

                                if ( group == goldGroup )
                                {
                                    _GoldCounter.Gotcha( item.Amount );
                                    analyzed = true;
                                    foundGold = true;
                                }
                                else if ( group == instrumentsGroup )
                                {
                                    analyzed = true;
                                }
                            }
                        }

                        if ( !analyzed )
                            _DefaultGroup.AnalyzeItem( item.Serial, item.ItemID, item.Hue, item.Amount, properties );
                    }

                    Trace.WriteLine( equipmentCount );

                    // Count equipment
                    UltimaSimpleCounter equipmentCounter = null;

                    while ( equipmentCount >= _EquipmentCounters.Count )
                        _EquipmentCounters.Add( equipmentCounter = new UltimaSimpleCounter() );

                    equipmentCounter = _EquipmentCounters[ equipmentCount ];
                    equipmentCounter.StartAnalyzing();
                    equipmentCounter.Gotcha();
                    equipmentCounter.EndAnalyzing();

                    // Count instruments
                    UltimaSimpleCounter instrumentCounter = null;

                    while ( instrumentCount >= _InstrumentCounters.Count )
                        _InstrumentCounters.Add( instrumentCounter = new UltimaSimpleCounter() );

                    instrumentCounter = _InstrumentCounters[ instrumentCount ];
                    instrumentCounter.StartAnalyzing();
                    instrumentCounter.Gotcha();
                    instrumentCounter.EndAnalyzing();

                    if ( validItems.Count > 0 )
                        validCorpses.Add( container, validItems );

                    // Count corpses
                    EndAnalyzingCorpse();
                }
            }

            // Analyze items with max properties to determine property probabilities
            _MinPropertyCounts = new List<int>();
            _MaxPropertyCounts = new List<int>();
            _MinPropertyValues = new List<int>();
            _MaxPropertyValues = new List<int>();
            _ValidCorpseCount = 0;

            foreach ( KeyValuePair<ContainerContentPacket, List<ItemStatistics>> kvp in validCorpses )
            {
                // Only ones with max items are valid
                if ( kvp.Value.Count == _EquipmentCounters.Count - 1 )
                {
                    bool isValidMinMax = true;

                    foreach ( ItemStatistics item in kvp.Value )
                    {
                        if ( !item.IsValidMinMax )
                        {
                            isValidMinMax = false;
                            break;
                        }
                    }

                    kvp.Value.Sort( SortByCount );

                    if ( _MinPropertyCounts.Count == 0 )
                    {
                        foreach ( ItemStatistics item in kvp.Value )
                            _MinPropertyCounts.Add( item.PropertyCount );
                    }
                    else
                    {
                        for ( int i = 0; i < kvp.Value.Count; i++ )
                        {
                            int count = kvp.Value[ i ].PropertyCount;

                            if ( count < _MinPropertyCounts[ i ] )
                                _MinPropertyCounts[ i ] = count;
                        }
                    }

                    if ( _MaxPropertyCounts.Count == 0 )
                    {
                        foreach ( ItemStatistics item in kvp.Value )
                            _MaxPropertyCounts.Add( item.PropertyCount );
                    }
                    else
                    {
                        for ( int i = 0; i < kvp.Value.Count; i++ )
                        {
                            int count = kvp.Value[ i ].PropertyCount;

                            if ( count > _MaxPropertyCounts[ i ] )
                                _MaxPropertyCounts[ i ] = count;
                        }
                    }

                    if ( isValidMinMax )
                    {
                        kvp.Value.Sort( SortByMin );

                        if ( _MinPropertyValues.Count == 0 )
                        {
                            foreach ( ItemStatistics item in kvp.Value )
                                _MinPropertyValues.Add( item.MinPropertyValue );
                        }
                        else
                        {
                            for ( int i = 0; i < kvp.Value.Count; i++ )
                            {
                                int min = kvp.Value[ i ].MinPropertyValue;

                                if ( min < _MinPropertyValues[ i ] )
                                    _MinPropertyValues[ i ] = min;
                            }
                        }

                        kvp.Value.Sort( SortByMax );

                        if ( _MaxPropertyValues.Count == 0 )
                        {
                            foreach ( ItemStatistics item in kvp.Value )
                                _MaxPropertyValues.Add( item.MaxPropertyValue );
                        }
                        else
                        {
                            for ( int i = 0; i < kvp.Value.Count; i++ )
                            {
                                int max = kvp.Value[ i ].MaxPropertyValue;

                                if ( max > _MaxPropertyValues[ i ] )
                                    _MaxPropertyValues[ i ] = max;
                            }
                        }
                    }

                    _ValidCorpseCount += 1;
                }
            }
        }