void _process() { if ( count < total ) { _command = _commandList[count]; UXEventDelegate.AddListener( _command, UXEventData.onComplete, _commandOnComplete ); _command.Execute(); } else { done(); } }
public CommandList InsertRange( int index, Command[] commands ) { InsertRange( index, new List<Command>( commands ) ); return this; }
public CommandList AddRange( Command[] commands ) { AddRange( new List<Command>( commands ) ); return this; }