//----------------------------------------------------------- // Start to create new sprite selector when clicked // sender (object): (Unused) // e (EventArgs): (Unused) //----------------------------------------------------------- private void NewSelectorMi_Click(object sender, EventArgs e) { OpenFileDialog dlg = new OpenFileDialog(); if (dlg.ShowDialog() == DialogResult.OK) { if (dlg.CheckFileExists == true) { if (spriteSelector != null) { spriteSelector.Dispose(); } spriteSelector = new SpriteSelector(dlg.FileName); spriteImagePath = dlg.FileName; spriteSelector.Show(); } } }
private void AddNewSpriteImageToolStripMenuItem_Click(object sender, EventArgs e) { spriteSelector = new SpriteSelector(); spriteSelector.Show(); }