Example #1
0
 public HUD(int lives, LevelBase level, Player player)
 {
     _lives = lives;
     _level = level;
     _player = player;
     CreateHearts();
     _hudAbility = new HUDAbility(x + 30, 30 + 70, _player.GetMaxTimeStopTimer());
     AddChild(_hudAbility);
     _level.AddChildAt(this,10);
 }
Example #2
0
 public Level2(TimeGuardianGame game, int lives)
     : base(game)
 {
     Game = game;
     BackgroundCreator();
     _tileMap = FileReader.levelMaker(_levelNr, UtilStrings.TilesX, UtilStrings.TilesY);
     Player = new Player(lives, this, Game);
     _enemy = new EnemyOwl(this);
     CreateLevel();
     AddChild(Player);
     AddChild(_enemy);
     Music = new Sound(UtilStrings.SoundsBackground + "music_level_2.mp3", true, true);
     MusicChannel = Music.Play();
     AddChild(Pause);
 }