Example #1
0
        public void GetDistance_WhenGetDistance_ReturnsDistanceBetweenObjects()
        {
            // arrange
            IMoveableObject objectA = new Rocket(new Vector(200, 0), 50, 50);
            IMoveableObject objectB = new Meteoroid(new Vector(500, 0), 50, 50);
            const double ExpectedDistance = 300.0;

            // act
            double result = VectorUtils.GetDistance(objectA, objectB);

            // assert
            result.Should().Be(ExpectedDistance);
        }
Example #2
0
 public void SetUp()
 {
     _testee = new TheNewEra.Objects.Rocket.Rocket(_position, Height, Width) { FuelTank = new FuelTank(0)};
 }