Example #1
0
        public override void InitializeScreen()
        {
            //CHANGE FOR DYNAMIC RESOLUTION
            ui = new UserInterface(new MapRegion(session, new Rectangle(0, 0, 960, 690), ScreenSystem.GraphicsDevice),
                new WaveInformation(session, new Rectangle(0, 690, 1280, 30), ScreenSystem.GraphicsDevice, Color.Black),
                new CommandInfoBar(session, new Rectangle(960, 0, 320, 690), ScreenSystem.GraphicsDevice), session);

            //AudioManager.singleton.PlaySong(map.SongCueName);
            InputMap.NewAction("Pause", Microsoft.Xna.Framework.Input.Keys.Escape);
        }
Example #2
0
 public void SetUI(UserInterface UI)
 {
     this.UI = UI;
 }