Example #1
0
        public Game()
        {
            InitializeComponent();
            client = new GameClient(this);
            GameObject.LoadGraphic();        //Loadin images

            InitMap();                        //Initialize Map
            arena = new Arena(ref map);       //Pass Graphical map as a reference
        }
Example #2
0
 public Arena(ref Hashtable map)
 {
     //Get the hashed pictureboxes by reference
     obj_map = new GameObject[Arena.size, Arena.size];
     this.map = map;
     Arena.arena = this;
     for(int i=0; i< Arena.size; i++)
     {
         for(int j=0; j< Arena.size; j++)
         {
             obj_map[i,j] = new Floor(i,j);
         }
     }
 }