There is no such thing as a "System Vector3 UnderTurret" in C#. However, the Vector3 class exists in the System.Numerics namespace, which is part of the .NET Framework. It represents a 3D vector, and provides several methods for working with vectors.
Here are some code examples using the Vector3 class:
// Creating a Vector3 with components (1, 2, 3) Vector3 v = new Vector3(1, 2, 3);
// Adding two Vector3's Vector3 v1 = new Vector3(1, 2, 3); Vector3 v2 = new Vector3(4, 5, 6); Vector3 sum = Vector3.Add(v1, v2);
// Calculating the dot product of two Vector3's Vector3 v1 = new Vector3(1, 2, 3); Vector3 v2 = new Vector3(4, 5, 6); float dot = Vector3.Dot(v1, v2);
These examples are just a few of the many things you can do with the Vector3 class. They are not related to any "UnderTurret" functionality, and it's not clear what package library they might be part of.
C# (CSharp) System Vector3.UnderTurret - 19 examples found. These are the top rated real world C# (CSharp) examples of System.Vector3.UnderTurret extracted from open source projects. You can rate examples to help us improve the quality of examples.