The `MemoryStream.GetBuffer` method in C# is used to retrieve the underlying buffer of the `MemoryStream` object. It returns a reference to the byte array in which data is stored. This method provides direct access to the buffer, allowing reading and writing operations directly on the byte array. However, the returned array may be longer than the actual data, as the `MemoryStream` can grow dynamically to accommodate more data. So, it is recommended to use the `MemoryStream.Length` property to determine the actual length of the data stored in the buffer.
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