Base Tag collection
Inheritance: System.Collections.CollectionBase
Example #1
0
        /// <summary>
        /// Adds the range.
        /// </summary>
        /// <param name="values">The values.</param>
        public void AddRange(BaseTagCollection values)
        {
            IEnumerator enums = values.GetEnumerator();

            while (enums.MoveNext())
            {
                Add((BaseTag)enums.Current);
            }
        }
Example #2
0
        /// <summary>
        /// Creates a new <see cref="DefineSpriteTag"/> instance.
        /// </summary>
        /// <param name="spriteId">Sprite id. That's a unique identifier, in the range 1..65535, for the movie clip.</param>
        /// <param name="frameCount">Frame count. </param>
        /// <param name="tags">Tags. That's an array of BaseTag objects that define the commands that are executed by the Flash Player to animate the movie clip.</param>
        public DefineSpriteTag(ushort spriteId, ushort frameCount, BaseTagCollection tags)
        {
            Init();
            this.spriteId   = spriteId;
            this.frameCount = frameCount;
            this.tagList    = tags;

            if (tagList == null || tagList.Count == 0)
            {
                return;
            }

            _actionCount = 0;
            foreach (BaseTag b in tagList)
            {
                if (b != null)
                {
                    _actionCount += b.ActionRecCount;
                }
            }

            tagForAction = new int[_actionCount];
            tagOffset    = new int[tagList.Count];

            int actionIdx = 0;

            for (int i = 0; i < tagList.Count; i++)
            {
                if (tagList[i] == null)
                {
                    continue;
                }
                tagOffset[i] = actionIdx;
                int count = tagList[i].ActionRecCount;
                if (count > 0)
                {
                    for (int j = 0; j < count; j++)
                    {
                        tagForAction[actionIdx + j] = i;
                    }
                    actionIdx += count;
                }
            }
        }
Example #3
0
 /// <summary>
 /// Creates a new <see cref="Swf"/> instance.
 /// </summary>
 public Swf()
 {
     this.header = new SwfHeader();
     this.tagList = new BaseTagCollection();
     this.tagList.TagAdded += new TagAddedEvent(tagList_TagAdded);
     Init();
 }
Example #4
0
        /// <summary>
        /// Injects a range of tags in the current Swf.
        /// </summary>
        /// <param name="values">The values.</param>
        public void InjectTags(BaseTagCollection values)
        {
            IEnumerator enums = values.GetEnumerator();

            for (int i = 0; enums.MoveNext(); i++)
            {
                BaseTag baseTag = (BaseTag)enums.Current;
                Add(baseTag);
            }
        }
Example #5
0
        /// <summary>
        /// Creates a new <see cref="Swf"/> instance.
        /// </summary>
        /// <param name="header">Swf Header.</param>
        /// <param name="tagList">Swf Tag list sequence.</param>
        public Swf(SwfHeader header, BaseTagCollection tagList)
        {
            this.header = header;
            this.tagList = tagList;
            Init();

            // count actions
            _actionCount = 0;
            foreach (BaseTag b in tagList)
            {
                _actionCount += b.ActionRecCount;

                if (b is DefineTag)
                    dictionnary.Add(b as DefineTag);
            }
        }
 /// <summary>
 /// Adds the range.
 /// </summary>
 /// <param name="values">The values.</param>
 public void AddRange(BaseTagCollection values)
 {
     IEnumerator enums = values.GetEnumerator();
     while (enums.MoveNext())
         Add((BaseTag)enums.Current);
 }
Example #7
0
        /// <summary>
        /// Read and parse VideoFrameTag, into inner tags and raw byte-array header data
        /// </summary>
        private static VideoFrameTag ReadVideoFrameTag(BufferedBinaryReader binaryReader, BaseTagCollection tagList)
        {
            VideoFrameTag video = new VideoFrameTag();
            ushort streamId = binaryReader.PeekUInt16();

            IEnumerator tags = tagList.GetEnumerator();
            while (tags.MoveNext())
            {
                BaseTag tag = (BaseTag)tags.Current;
                if (tag is DefineVideoStreamTag)
                {
                    if (((DefineVideoStreamTag)tag).CharacterId == streamId)
                        video.CodecId = ((DefineVideoStreamTag)tag).CodecId;
                }
            }
            return video;
        }
Example #8
0
        /// <summary>
        /// Read next tag from swf input stream.
        /// </summary>
        /// <param name="version">Version.</param>
        /// <param name="binaryReader">Binary reader.</param>
        /// <param name="tagList">Tag list.</param>
        /// <returns></returns>
        internal static BaseTag ReadTag(byte version, BufferedBinaryReader binaryReader, BaseTagCollection tagList)
        {
            long posBefore = binaryReader.BaseStream.Position;
            RecordHeader rh = new RecordHeader();
            rh.ReadData(binaryReader);

            int offset = (int)(binaryReader.BaseStream.Position - posBefore);
            binaryReader.BaseStream.Position = posBefore;

            BaseTag resTag = null;

            switch (rh.TagCode)
            {
                case (int)TagCodeEnum.DefineBits: resTag = new DefineBitsTag(); break;
                case (int)TagCodeEnum.DefineBitsJpeg2: resTag = new DefineBitsJpeg2Tag(); break;
                case (int)TagCodeEnum.DefineBitsJpeg3: resTag = new DefineBitsJpeg3Tag(); break;
                case (int)TagCodeEnum.DefineBitsLossLess: resTag = new DefineBitsLossLessTag(); break;
                case (int)TagCodeEnum.DefineBitsLossLess2: resTag = new DefineBitsLossLess2Tag(); break;
                case (int)TagCodeEnum.DefineButton: resTag = new DefineButtonTag(); break;
                case (int)TagCodeEnum.DefineButton2: resTag = new DefineButton2Tag(); break;
                case (int)TagCodeEnum.DefineButtonCxForm: resTag = new DefineButtonCxFormTag(); break;
                case (int)TagCodeEnum.DefineButtonSound: resTag = new DefineButtonSoundTag(); break;
                case (int)TagCodeEnum.DefineEditText: resTag = new DefineEditTextTag(); break;
                case (int)TagCodeEnum.DefineFont: resTag = new DefineFontTag(); break;
                case (int)TagCodeEnum.DefineFont2: resTag = new DefineFont2Tag(); break;
                case (int)TagCodeEnum.DefineFontInfo: resTag = new DefineFontInfoTag(); break;
                case (int)TagCodeEnum.DefineFontInfo2: resTag = new DefineFontInfo2Tag(); break;
                case (int)TagCodeEnum.DefineMorphShape: resTag = new DefineMorphShapeTag(); break;
                case (int)TagCodeEnum.DefineShape: resTag = new DefineShapeTag(); break;
                case (int)TagCodeEnum.DefineShape2: resTag = new DefineShape2Tag(); break;
                case (int)TagCodeEnum.DefineShape3: resTag = new DefineShape3Tag(); break;
                case (int)TagCodeEnum.DefineSound: resTag = new DefineSoundTag(); break;
                case (int)TagCodeEnum.DefineSprite: resTag = new DefineSpriteTag(); break;
                case (int)TagCodeEnum.DefineText: resTag = new DefineTextTag(); break;
                case (int)TagCodeEnum.DefineText2: resTag = new DefineText2Tag(); break;
                case (int)TagCodeEnum.DefineVideoStream: resTag = new DefineVideoStreamTag(); break;
                case (int)TagCodeEnum.DoAction: resTag = new DoActionTag(); break;
                case (int)TagCodeEnum.EnableDebugger: resTag = new EnableDebuggerTag(); break;
                case (int)TagCodeEnum.EnableDebugger2: resTag = new EnableDebugger2Tag(); break;
                case (int)TagCodeEnum.End: resTag = new EndTag(); break;
                case (int)TagCodeEnum.ExportAssets: resTag = new ExportAssetsTag(); break;
                case (int)TagCodeEnum.FrameLabel: resTag = new FrameLabelTag(); break;
                case (int)TagCodeEnum.ImportAssets: resTag = new ImportAssetsTag(); break;
                case (int)TagCodeEnum.InitAction: resTag = new InitActionTag(); break;
                case (int)TagCodeEnum.JpegTable: resTag = new JpegTableTag(); break;
                case (int)TagCodeEnum.PlaceObject: resTag = new PlaceObjectTag(); break;
                case (int)TagCodeEnum.PlaceObject2:	resTag = new PlaceObject2Tag(); break;
                case (int)TagCodeEnum.Protect: resTag = new ProtectTag(); break;
                case (int)TagCodeEnum.RemoveObject: resTag = new RemoveObjectTag(); break;
                case (int)TagCodeEnum.RemoveObject2: resTag = new RemoveObject2Tag(); break;
                case (int)TagCodeEnum.ScriptLimit: resTag = new ScriptLimitTag(); break;
                case (int)TagCodeEnum.SetBackgroundColor: resTag = new SetBackgroundColorTag(); break;
                case (int)TagCodeEnum.SetTabIndex: resTag = new SetTabIndexTag(); break;
                case (int)TagCodeEnum.ShowFrame: resTag = new ShowFrameTag(); break;
                case (int)TagCodeEnum.SoundStreamBlock: resTag = new SoundStreamBlockTag(); break;
                case (int)TagCodeEnum.SoundStreamHead: resTag = new SoundStreamHeadTag(); break;
                case (int)TagCodeEnum.SoundStreamHead2: resTag = new SoundStreamHead2Tag(); break;
                case (int)TagCodeEnum.StartSound: resTag = new StartSoundTag(); break;
                //TODO: Sorenson Codec
                case (int)TagCodeEnum.VideoFrame: resTag = ReadVideoFrameTag(binaryReader, tagList); break;
                default: resTag = new BaseTag(binaryReader.ReadBytes(System.Convert.ToInt32(rh.TagLength + offset))); break;
            }

            //Read the data of the current tag
            resTag.ReadData(version, binaryReader);

            //LOG
            long mustRead = rh.TagLength + offset;
            if (posBefore + mustRead != binaryReader.BaseStream.Position)
            {
                binaryReader.BaseStream.Position = posBefore + rh.TagLength + offset;
                if (log.IsErrorEnabled)
                    log.Error(Enum.GetName(TagCodeEnum.DefineBits.GetType(), rh.TagCode) + "....KO");
            }
            else if (log.IsInfoEnabled)
                log.Info(Enum.GetName(TagCodeEnum.DefineBits.GetType(), rh.TagCode) + "....OK (" + mustRead + ")");

            return resTag;
        }
Example #9
0
        /// <summary>
        /// Reads the SWF header only.
        /// This method don't read the complete content of the 
        /// SWF file. Then, it provides the possibility to
        /// get faster header informations, and only it.
        /// </summary>
        /// <returns></returns>
        public SwfHeader ReadSwfHeader()
        {
            // compressed swf?
            if (br.PeekChar()=='C')
                Inflate();

            SwfHeader header = new SwfHeader();
            header.ReadData(br);
            this.version = header.Version;

            tagList = new BaseTagCollection();
            br.Close();
            return header;
        }
Example #10
0
        /// <summary>
        /// Read swf (header and tags), this is the only 
        /// public method of <see cref="SwfDotNet.IO.SwfReader">SwfReader</see>
        /// with <see cref="SwfDotNet.IO.SwfReader.Close">Close</see> and
        /// <see cref="SwfDotNet.IO.SwfReader.ReadSwfHeader">ReadSwfHeader</see> methods.
        /// The returned <see cref="SwfDotNet.IO.Swf">Swf</see> object contains swf headers informations and the
        /// tags list.
        /// </summary>
        public Swf ReadSwf()
        {
            // compressed swf?
            if (br.PeekChar()=='C')
                Inflate();

            SwfHeader header = new SwfHeader();
            header.ReadData(br);
            this.version = header.Version;

            tagList = new BaseTagCollection();

            bool readEndTag = false; //necessary for the 1 more byte bug
            while (br.BaseStream.Position < br.BaseStream.Length && !readEndTag)
            {
                BaseTag b = SwfReader.ReadTag(this.version, this.br, this.tagList);
                if (b != null)
                {
                    if (b is EndTag)
                        readEndTag = true;
                    tagList.Add(b);
                }
            };

            br.Close();

            return new Swf(header, tagList);
        }
Example #11
0
 /// <summary>
 /// Inits this instance.
 /// </summary>
 protected void Init()
 {
     _tagCode     = (int)TagCodeEnum.DefineSprite;
     this.tagList = new BaseTagCollection();
 }
Example #12
0
 /// <summary>
 /// Inits this instance.
 /// </summary>
 protected void Init()
 {
     _tagCode = (int)TagCodeEnum.DefineSprite;
     this.tagList = new BaseTagCollection();
 }
Example #13
0
        /// <summary>
        /// Creates a new <see cref="DefineSpriteTag"/> instance.
        /// </summary>
        /// <param name="spriteId">Sprite id. That's a unique identifier, in the range 1..65535, for the movie clip.</param>
        /// <param name="frameCount">Frame count. </param>
        /// <param name="tags">Tags. That's an array of BaseTag objects that define the commands that are executed by the Flash Player to animate the movie clip.</param>
        public DefineSpriteTag(ushort spriteId, ushort frameCount, BaseTagCollection tags)
        {
            Init();
            this.spriteId = spriteId;
            this.frameCount = frameCount;
            this.tagList = tags;

            if (tagList == null || tagList.Count == 0)
                return;

            _actionCount = 0;
            foreach (BaseTag b in tagList)
            {
                if (b != null)
                    _actionCount += b.ActionRecCount;
            }

            tagForAction = new int[_actionCount];
            tagOffset = new int[tagList.Count];

            int actionIdx = 0;
            for (int i = 0; i < tagList.Count; i++)
            {
                if (tagList[i] == null)
                    continue;
                tagOffset[i] = actionIdx;
                int count = tagList[i].ActionRecCount;
                if (count > 0)
                {
                    for (int j = 0; j < count; j++)
                    {
                        tagForAction[actionIdx + j] = i;
                    }
                    actionIdx+=count;
                }
            }
        }