Example #1
0
 public Weapon(Bullet bulletType, float firerate, Player owner)
 {
     BulletType = bulletType;
     Firerate = firerate;
     Owner = owner;
     TimeSinceLastShot = firerate;
 }
Example #2
0
 public static Controls GetControls(Player player)
 {
     if (_player1 == player) return _player1.PlayerControls;
     if (_player2 == player) return _player2.PlayerControls;
     Controls c = new Controls();
     if (_player1 == null)
     {
         _player1 = player;
         c.LoadPlayer1Controls();
         return c;
     }
     else
     {
         c.LoadPlayer2Controls();
         _player2 = player;
         return c;
     }
 }