Example #1
0
 public Quest()
 {
     RewardItem = new FourInts();
     RewardItemCount = new FourInts();
     RewardItemChoice = new SixInts();
     RewardItemChoiceCount = new SixInts();
     RewardRepFactionID = new FiveInts();
     RewardRepValueID = new FiveInts();
     RewardRepValue = new FiveInts();
     RequiredCreatureOrGOID = new FourInts();
     RequiredCreatureOrGOCount = new FourInts();
     ItemDropIntermediateID = new FourInts();
     ItemDropIntermediateCount = new FourInts();
     RequiredItemID = new SixInts();
     RequiredItemCount = new SixInts();
     ObjectiveTexts = new FourStrings();
     RewardCurrencyID = new FourInts();
     RewardCurrencyValue = new FourInts();
     RequiredCurrencyID = new FourInts();
     RequiredCurrencyValue = new FourInts();
 }
Example #2
0
 public Quest()
 {
     RewardItem                = new FourInts();
     RewardItemCount           = new FourInts();
     RewardItemChoice          = new SixInts();
     RewardItemChoiceCount     = new SixInts();
     RewardRepFactionID        = new FiveInts();
     RewardRepValueID          = new FiveInts();
     RewardRepValue            = new FiveInts();
     RequiredCreatureOrGOID    = new FourInts();
     RequiredCreatureOrGOCount = new FourInts();
     ItemDropIntermediateID    = new FourInts();
     ItemDropIntermediateCount = new FourInts();
     RequiredItemID            = new SixInts();
     RequiredItemCount         = new SixInts();
     ObjectiveTexts            = new FourStrings();
     RewardCurrencyID          = new FourInts();
     RewardCurrencyValue       = new FourInts();
     RequiredCurrencyID        = new FourInts();
     RequiredCurrencyValue     = new FourInts();
 }
Example #3
0
 public Creature()
 {
     //Name = new FourStrings();
     DisplayIDs = new FourInts();
     QuestItems = new SixInts();
 }
Example #4
0
 public Creature()
 {
     //Name = new FourStrings();
     DisplayIDs = new FourInts();
     QuestItems = new SixInts();
 }