public static void SendForceCamMessage(this Player player, ForceCamMessage val)
 {
     SendForceCamMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendForceCamMessage(MessageDestination destination, ForceCamMessage val)
 {
     SendForceCamMessage(destination, IntPtr.Zero, IntPtr.Zero , val.ForececamValue, val.ForcechasecamValue, val.Unknown);
 }
 public static void SendForceCamMessage(this Player player, IntPtr floatValue, ForceCamMessage val)
 {
     SendForceCamMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendForceCamMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ForceCamMessage val)
 {
     SendForceCamMessage(destination, floatValue,playerEntity , val.ForececamValue, val.ForcechasecamValue, val.Unknown);
 }