Example #1
0
 public void Hit(Sprite sprite)
 {
     Health -= 3;
 }
Example #2
0
 public void Hit(Sprite sprite)
 {
     Health -= 1;
     if (Health == 0)
     {
         Destroy();
     }
     if (state == ChopperStates.Alive)
     {
         if (Health < 70)
         {
             fire1.Show();
         }
         else
         {
             fire1.Hide();
         }
         if (Health < 40)
         {
             fire2.Show();
         }
         else
         {
             fire2.Hide();
         }
     }
 }