Example #1
0
        private void SetupMenu()
        {
            try
            {
                SFXMenu = new Menu(Global.Name, "sfx", true);

                Menu = SFXMenu.AddSubMenu(new Menu(Player.ChampionName, "." + Player.ChampionName));

                DrawingManager.AddToMenu(
                    Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Drawing"), Menu.Name + ".drawing")), this);

                TargetSelector.AddToMenu(
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_TargetSelector"), SFXMenu.Name + ".ts")));

                Orbwalker =
                    new Orbwalking.Orbwalker(
                        SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Orbwalker"), SFXMenu.Name + ".orb")));
                KillstealManager.AddToMenu(
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MK"), SFXMenu.Name + ".killsteal")));
                ItemManager.AddToMenu(
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MI"), SFXMenu.Name + ".items")), ItemFlags);
                SummonerManager.AddToMenu(
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MS"), SFXMenu.Name + ".summoners")));

                var miscMenu =
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), SFXMenu.Name + ".miscellaneous"));
                SpellQueueManager.AddToMenu(
                    miscMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MSQ"), miscMenu.Name + ".spell-queue")));
                OverkillManager.AddToMenu(
                    miscMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MO"), miscMenu.Name + ".overkill")));
                DebugMenu.AddToMenu(miscMenu, Spells);

                LanguageMenu.AddToMenu(
                    SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Settings"), SFXMenu.Name + ".settings")));

                InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Info"), SFXMenu.Name + ".info")));

                TickMenu.AddToMenu(SFXMenu);

                SFXMenu.AddToMainMenu();

                try
                {
                    AddToMenu();
                }
                catch (Exception ex)
                {
                    Global.Logger.AddItem(new LogItem(ex));
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
        private void SetupMenu()
        {
            try
            {
                SFXMenu = new Menu(Global.Name, "sfx", true);

                Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true);

                DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this);

                TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts")));

                Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb")));
                KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal")));
                ItemManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items")), ItemFlags);
                SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners")));

                InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info")));

                DebugMenu.AddToMenu(SFXMenu, Spells);

                Menu.AddToMainMenu();
                SFXMenu.AddToMainMenu();

                try
                {
                    AddToMenu();
                }
                catch (Exception ex)
                {
                    Global.Logger.AddItem(new LogItem(ex));
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }