public static FVector2 Min(FVector2 lhs, FVector2 rhs) { return(new FVector2(FMath.Min(lhs.X, rhs.X), FMath.Min(lhs.Y, rhs.Y))); }
public static FVector3 Min(FVector3 lhs, FVector3 rhs) { return(new FVector3(FMath.Min(lhs.x, rhs.x), FMath.Min(lhs.y, rhs.y), FMath.Min(lhs.z, rhs.z))); }