Example #1
0
        public SavedState LoadGame(SavedState game, Player playe, string name)
        {
            string file;
            string line;

            Configuration.ConfigurationMap.TryGetValue(Constants.STATEFILe, out file);
            System.IO.StreamReader file2 = new System.IO.StreamReader(Constants.getFile(file));
            while ((line = file2.ReadLine()) != null)
            {
                if (!line.StartsWith("#"))
                {
                    string[] data = line.Split(':');
                    if (data[1].Equals(name))
                    {
                        game.Id = Int32.Parse(data[0]);
                        game.Time = DateTime.Parse(data[2]);
                        game.Name = data[1];
                        game.Steps = Int32.Parse(data[3]);
                        game.State = data[4];
                        file2.Close();
                        return game;
                    }
                }

            }

            file2.Close();

            return null;
        }
Example #2
0
 public bool CheckCredentials(ref Player player)
 {
     foreach (Player player1 in players)
     {
         if (player1.UserName.Equals(player.UserName) && (player1.Password.Equals(player.Password)))
         {
             player = player1;
             return true;
         }
     }
     return false;
 }
Example #3
0
        private void button1_Click(object sender, EventArgs e)
        {
            Player player = new Player();
            player.UserName = textBox1.Text;
            player.Password = textBox2.Text;
            if (Player.CheckCredential(ref player))
            {
                this.Hide();
                MainForm form = new MainForm();
                form.setPlayer(player);

                form.ShowDialog();

                this.Close();
            }
            else
            {
                PuzzleMessage.showMessage(3);
            }
        }
Example #4
0
 public void SaveScore(int score, Player player)
 {
 }
Example #5
0
 public void SaveGame(SavedState game , Player player)
 {
 }
Example #6
0
 public SavedState LoadGame(SavedState game, Player playe, string name)
 {
     return null;
 }
Example #7
0
 public bool CheckCredentials( ref Player player)
 {
     return false;
 }
Example #8
0
 public void SaveGame(Player player)
 {
     Configuration.da.SaveGame(this, player);
 }
Example #9
0
 public SavedState LoadGame(Player player, string name)
 {
     return Configuration.da.LoadGame(this, player, name);
 }
Example #10
0
 public static bool CheckCredential(ref Player potentialPlayer)
 {
     return Configuration.da.CheckCredentials(ref potentialPlayer);
 }
Example #11
0
 private static Player loadFileToPlayer(string line)
 {
     List<Player> players = new List<Player>();
     char[] separators = { ':' };
     if (line.StartsWith("#"))
     {
         return null;
     }
     String[] values = line.Split(separators);
     Player player = new Player();
     player.Id = int.Parse( values[0]);
      player.Name = values[1];
       player.UserName = values[2];
       player.Password = values[3];
       player.photo =values[4];
       player.Admin = bool.Parse( values[5]);
     return player;
 }
Example #12
0
        public void SaveScore(int score, Player player)
        {
            List<int> highScores = new List<int>();

            string file;
            string line;
            Configuration.ConfigurationMap.TryGetValue(Constants.SCOREFILE, out file);
            System.IO.StreamReader file2 = new System.IO.StreamReader(Constants.getFile(file));
            while ((line = file2.ReadLine()) != null)
            {
                if (!line.StartsWith("#"))
                {
                    string[] data = line.Split(':');
                    highScores.Add(Int32.Parse(data[2]));
                }
            }
            file2.Close();

            bool newHighScore = false;
            for (int i = 0;i < highScores.Count;i++)
            {
                if (score < highScores[i])
                    newHighScore = true;
            }

            if (newHighScore)
            {
                Configuration.ConfigurationMap.TryGetValue(Constants.SCOREFILE, out file);
                using (StreamWriter sw = new StreamWriter(Constants.getFile(file), true))
                {
                    //#id:name:score
                    sw.Write(Environment.NewLine + player.Id.ToString() +
                        ":" + player.Name +
                        ":" + score);
                }
            }
        }
Example #13
0
 public void SaveGame(SavedState game , Player player)
 {
     string file;
     Configuration.ConfigurationMap.TryGetValue(Constants.STATEFILe, out file);
     using (StreamWriter sw = new StreamWriter(Constants.getFile(file),true))
     {
         //#id:date:steps:state
         sw.Write(Environment.NewLine+player.Id.ToString() +
             ":" + game.Name+ ":" +game.Time.ToLongDateString() +
             ":" + game.Steps + ":" + game.State);
     }
 }