Example #1
0
 /// <summary>
 /// Create a new GeneratedPokemon object.
 /// </summary>
 /// <param name="generatedPokemonId">Initial value of the GeneratedPokemonId property.</param>
 /// <param name="lvl">Initial value of the Lvl property.</param>
 /// <param name="genAttackStat">Initial value of the GenAttackStat property.</param>
 /// <param name="genDefenseStat">Initial value of the GenDefenseStat property.</param>
 /// <param name="genSpAttackStat">Initial value of the GenSpAttackStat property.</param>
 /// <param name="genSpDefenseStat">Initial value of the GenSpDefenseStat property.</param>
 /// <param name="genSpeedStat">Initial value of the GenSpeedStat property.</param>
 /// <param name="natureOne">Initial value of the NatureOne property.</param>
 /// <param name="natureTwo">Initial value of the NatureTwo property.</param>
 /// <param name="shined">Initial value of the Shined property.</param>
 /// <param name="ability">Initial value of the Ability property.</param>
 /// <param name="currentExp">Initial value of the CurrentExp property.</param>
 public static GeneratedPokemon CreateGeneratedPokemon(global::System.Int32 generatedPokemonId, global::System.Int32 lvl, global::System.Int32 genAttackStat, global::System.Int32 genDefenseStat, global::System.Int32 genSpAttackStat, global::System.Int32 genSpDefenseStat, global::System.Int32 genSpeedStat, global::System.String natureOne, global::System.String natureTwo, global::System.Boolean shined, global::System.String ability, global::System.Int32 currentExp)
 {
     GeneratedPokemon generatedPokemon = new GeneratedPokemon();
     generatedPokemon.GeneratedPokemonId = generatedPokemonId;
     generatedPokemon.Lvl = lvl;
     generatedPokemon.GenAttackStat = genAttackStat;
     generatedPokemon.GenDefenseStat = genDefenseStat;
     generatedPokemon.GenSpAttackStat = genSpAttackStat;
     generatedPokemon.GenSpDefenseStat = genSpDefenseStat;
     generatedPokemon.GenSpeedStat = genSpeedStat;
     generatedPokemon.NatureOne = natureOne;
     generatedPokemon.NatureTwo = natureTwo;
     generatedPokemon.Shined = shined;
     generatedPokemon.Ability = ability;
     generatedPokemon.CurrentExp = currentExp;
     return generatedPokemon;
 }
Example #2
0
 public ViewResult GeneratePokemon()
 {
     GeneratedPokemon generatedPokemon = new GeneratedPokemon();
     return View(generatedPokemon);
 }
Example #3
0
 /// <summary>
 /// Deprecated Method for adding a new object to the GeneratedPokemons EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToGeneratedPokemons(GeneratedPokemon generatedPokemon)
 {
     base.AddObject("GeneratedPokemons", generatedPokemon);
 }
Example #4
0
 public void CreatePokemon(GeneratedPokemon generatedPokemon)
 {
     var i = 0;
     ++i;
 }