/// <summary> /// 初始化Socket监听 /// </summary> private void InitSocket() { LinkManager.Listen(port, (ushort listen_port) => { Client client = new Client(); client.Listen(listen_port); }); }
/// <summary> /// 添加一个客户端 /// </summary> /// <param name="cl"></param> /// <returns></returns> static public bool AddClient(Client cl) { if (clientList.Contains(cl)) { return false; } else { clientList.Add(cl); return true; } }
/// <summary> /// 将一个客户端添加到移除列表 /// </summary> /// <param name="cl"></param> static public void RemoveClient(Client cl) { removeclientList.Add(cl); }