Example #1
0
    public void GetP2Info(Pika.Game.Control msg)
    {
        rcvMsg = msg;
        if(msg.time >= receiveTime)
        {
            receiveTime = msg.time;
        }

        else
        {
            return;
        }

        SetP2Moving();
    }
Example #2
0
 public void MakeP1Info()
 {
     if(use_networking && is_P1_vel_changed)
     {
         var msg = new Pika.Game.Control {
             id = "p1",
             time = (int)gameTime,
             Character = new Pika.Game.Control.Status {
                 loc_x = P1.transform.localPosition.x,
                 loc_y = P1.transform.localPosition.y,
                 vel_x = P1.vel_x,
                 vel_y = P1.vel_y
             },
             motion = SetPlayerMotionType(P1)
         };
         sn.revcMsgFromGameManager(msg);
     }
     is_P1_vel_changed = false;
 }