Example #1
0
 public override void Collision(AnimatedObject other)
 {
     if ((other.CollisionName == CollisionIdentifiers.FIRE
         || other.CollisionName == CollisionIdentifiers.PLAYER)
         && isBlinking == false)
     {
         setAction(EnemyData.Behavior.Die);
     }
 }
 public virtual void Collision(AnimatedObject other)
 {
 }