public void Game_Win_Percentage_Should_Be_Minimum(SwissStatisticsProvider sut, IEnumerable<Round> rounds, Player A, Player B)
                {
                    var actual = sut
                        .GetGameWinPercentage(rounds, A);

                    Assert.Equal(SwissStatisticsProvider.MinimumMatchWinPercentage, actual);
                }
                public void Game_Win_Percentage_Should_Be_One_Third(SwissStatisticsProvider sut, IEnumerable<Round> rounds, Player A, Player B)
                {
                    var actual = sut
                        .GetGameWinPercentage(rounds, A);

                    Assert.Equal(1.0m / 3.0m, actual);
                }
                public void Game_Win_Percentage_Should_Be_Four_Ninths(SwissStatisticsProvider sut, IEnumerable<Round> rounds, Player A, Player B)
                {
                    var actual = sut
                        .GetGameWinPercentage(rounds, A);

                    // One win + one draw = 4GP out of 9 possible
                    Assert.Equal(4.0m / 9.0m, actual);
                }