static void Main(string[] args)
        {
            Owner owner = new Owner();
            Safe safe = new Safe();

            JewelThief jewelThief = new JewelThief();
            jewelThief.OpenSafe(safe, owner);

            Console.ReadKey();
        }
 virtual public void ReturnContents(Jewels safeContents, Owner owner)
 {
     owner.ReceiveContents(safeContents);
 }
 public void OpenSafe(Safe safe, Owner owner)
 {
     safe.PickLock(this);
     Jewels safeContents = safe.Open(writtenDownCombination);
     ReturnContents(safeContents, owner);
 }
 override public void ReturnContents(Jewels safeContents,Owner owner)
 {
     stolenJewels = safeContents;
     Console.WriteLine("I'm stealing the contents!" + stolenJewels.Sparkle());
 }