Example #1
0
        public override void HandleInput(UIManager manager)
        {
            base.HandleInput(manager);

            if (CurrentState == State.Normal) {
                if (manager.A.Pressed) {
                    CurrentState = State.WaitingForInput;
                }
                if (manager.B.Pressed) {
                    TriggerAndDeactivate(manager);
                }
            }
            else {
                if (Input.Instance.KeyPressed(EscapeKey)) {
                    CurrentState = State.Normal;
                }
                else if (Input.Instance.KeyPressed(Key.Any)) {
                    ValueKey = Input.Instance.LastKey;
                    CurrentState = State.Normal;
                }
                else if (Input.Instance.MouseButtonPressed(MouseButton.Any)) {

                }
            }
        }
Example #2
0
 public override void HandleInput(UIManager manager)
 {
     if (manager.Right.Pressed) {
         MenuGrid.X += 1;
     }
     if (manager.Left.Pressed) {
         MenuGrid.X -= 1;
     }
     if (manager.Down.Pressed) {
         MenuGrid.Y += 1;
     }
     if (manager.Up.Pressed) {
         MenuGrid.Y -= 1;
     }
     for (var i = 0; i < MenuItems.Count; i++) {
         if (MenuGrid == i) {
             MenuItems[i].Highlight();
         }
         else {
             MenuItems[i].Dim();
         }
     }
     if (manager.A.Pressed) {
         if (CurrentMenuItem is UIMenu) {
             manager.Activate(CurrentMenuItem);
         }
         else {
             Trigger();
         }
     }
     else if (manager.B.Pressed) {
         CancelAndDeactivate(manager);
     }
 }
Example #3
0
        public override void HandleInput(UIManager manager)
        {
            base.HandleInput(manager);

            if (manager.Left.Pressed) {
                Counter.Decrement();
            }
            if (manager.Right.Pressed) {
                Counter.Increment();
            }
            if (manager.A.Pressed) {
                TriggerAndDeactivate(manager);
            }
            if (manager.B.Pressed) {
                CancelAndDeactivate(manager);
            }
        }