public void LoadMethods( BaseHttpServer server )
        {
            server.AddRestHandler("GET", "/Admin", GetAdminPage);
            server.AddRestHandler("GET", "/Admin/Welcome", GetWelcomePage);
            server.AddRestHandler("GET", "/Admin/Accounts", GetAccountsPage );
            server.AddRestHandler("GET", "/Admin/Clients", GetConnectedClientsPage);
            server.AddRestHandler("GET", "/Admin/Entities", GetEntitiesPage);
            server.AddRestHandler("GET", "/Admin/Scripts", GetScriptsPage);
            server.AddRestHandler("GET", "/Admin/AddTestScript", AddTestScript );
            server.AddRestHandler("GET", "/ClientInventory", GetClientsInventory);

            server.AddRestHandler("POST", "/Admin/NewAccount", PostNewAccount );
            server.AddRestHandler("POST", "/Admin/Login", PostLogin );
        }
        /// <summary>
        /// Performs initialisation of the world, such as loading configuration from disk.
        /// </summary>
        public virtual void StartUp()
        {
            this.regionData = new RegionInfo();
            try
            {
                this.localConfig = new XmlConfig(m_config);
                this.localConfig.LoadData();
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
            }

            m_console.WriteLine("Main.cs:Startup() - Loading configuration");
            this.regionData.InitConfig(this.m_sandbox, this.localConfig);
            this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change

            GridServers = new Grid();
            if (m_sandbox)
            {
                GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
                GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";

                m_console.WriteLine("Starting in Sandbox mode");
            }
            else
            {
                if (this.gridLocalAsset)
                {
                    GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
                }
                else
                {
                    GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll";
                }
                GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll";

                m_console.WriteLine("Starting in Grid mode");
            }

            try
            {
                GridServers.Initialise();
            }
            catch (Exception e)
            {
                m_console.WriteLine(e.Message + "\nSorry, could not setup the grid interface");
                Environment.Exit(1);
            }

            startuptime = DateTime.Now;

            try
            {
                AssetCache = new AssetCache(GridServers.AssetServer);
                InventoryCache = new InventoryCache();
            }
            catch (Exception e)
            {
                m_console.WriteLine(e.Message + "\nSorry, could not setup local cache");
                Environment.Exit(1);
            }

            //should be passing a IGenericConfig object to these so they can read the config data they want from it
            GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey);
            IGridServer gridServer = GridServers.GridServer;
            gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey);

            this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
            this.physManager.LoadPlugins();

            this.CustomiseStartup();

            m_console.WriteLine("Main.cs:Startup() - Initialising HTTP server");
            // HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);

            BaseHttpServer httpServer = new BaseHttpServer(regionData.IPListenPort);
            LoginServer loginServer = null;
            LoginServer adminLoginServer = null;

            bool sandBoxWithLoginServer = m_loginserver && m_sandbox;
            if (sandBoxWithLoginServer)
            {
                loginServer = new LoginServer(gridServer, regionData.IPListenAddr, regionData.IPListenPort,regionData.RegionLocX, regionData.RegionLocY, this.user_accounts);
                loginServer.Startup();

                if (user_accounts)
                {
                    //sandbox mode with loginserver using accounts
                    this.GridServers.UserServer = loginServer;
                    adminLoginServer = loginServer;

                    httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod);
                }
                else
                {
                    //sandbox mode with loginserver not using accounts
                    httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod);
                }
            }

            AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer);
            adminWebFront.LoadMethods(httpServer);

            m_console.WriteLine("Main.cs:Startup() - Starting HTTP server");
            httpServer.Start();

            MainServerListener();

            m_heartbeatTimer.Enabled = true;
            m_heartbeatTimer.Interval = 100;
            m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
        }