Inheritance: IViewModel
Example #1
0
		public OptionEditor(OptionEditorVM p_vmlViewModel)
		{
			ViewModel = p_vmlViewModel;
			InitializeComponent();

			oieInfo.ViewModel = p_vmlViewModel.OptionInfoEditorVM;
			fleInstallFiles.ViewModel = p_vmlViewModel.FileListEditorVM;
			treTypeResolverEditor.ViewModel = p_vmlViewModel.OptionTypeResolverEditorVM;			
		}
        public OptionEditor(OptionEditorVM p_vmlViewModel)
        {
            ViewModel = p_vmlViewModel;
            InitializeComponent();

            oieInfo.ViewModel               = p_vmlViewModel.OptionInfoEditorVM;
            fleInstallFiles.ViewModel       = p_vmlViewModel.FileListEditorVM;
            treTypeResolverEditor.ViewModel = p_vmlViewModel.OptionTypeResolverEditorVM;
        }
		/// <summary>
		/// The editor to use to edit an <see cref="Option"/>.
		/// </summary>
		/// <param name="p_optOption">The <see cref="Option"/> to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit an <see cref="Option"/>. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing <see cref="Option"/>s.</returns>
		public override NodeEditor GetOptionEditor(Option p_optOption, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			OptionInfoEditorVM vmlOptionInfo = new OptionInfoEditorVM(p_optOption, p_lstModFiles);

			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_optOption.Files);

			FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory());
			ConditionEditorVM vmlConditionEditor = CreateConditionEditorVM(p_lstModFiles, cvtConverter);
			
			ConditionalTypePatternEditorVM vmlPatternEditor = new ConditionalTypePatternEditorVM(vmlConditionEditor, null);
			ConditionalTypeEditorVM vmlTypeEditor = new ConditionalTypeEditorVM(vmlPatternEditor, cvtConverter, null);
			OptionTypeResolverEditorVM vmlTypeResolverEditor = new OptionTypeResolverEditorVM(vmlTypeEditor, p_optOption);

			OptionEditorVM vmlOptionEditor = new OptionEditorVM(vmlOptionInfo, vmlFileList, vmlTypeResolverEditor);

			return new OptionEditor(vmlOptionEditor);
		}
		/// <summary>
		/// The editor to use to edit an <see cref="Option"/>.
		/// </summary>
		/// <param name="p_optOption">The <see cref="Option"/> to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit an <see cref="Option"/>. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing <see cref="Option"/>s.</returns>
		public virtual NodeEditor GetOptionEditor(Option p_optOption, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			OptionInfoEditorVM vmlOptionInfo = new OptionInfoEditorVM(p_optOption, p_lstModFiles);
			
			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_optOption.Files);

			CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new FO3CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory());

			List<CplConditionEditor> lstConditionEditors = new List<CplConditionEditor>();
			lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles));			
			CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And | ConditionOperator.Or);

			FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory());
			ConditionEditorVM vmlConditionEditor = new ConditionEditorVM(vmlCplEditor, cvtConverter, null);
			ConditionalTypePatternEditorVM vmlPatternEditor = new ConditionalTypePatternEditorVM(vmlConditionEditor, null);
			ConditionalTypeEditorVM vmlTypeEditor = new ConditionalTypeEditorVM(vmlPatternEditor, cvtConverter, null);
			OptionTypeResolverEditorVM vmlTypeResolverEditor = new OptionTypeResolverEditorVM(vmlTypeEditor, p_optOption);

			OptionEditorVM vmlOptionEditor = new OptionEditorVM(vmlOptionInfo, vmlFileList, vmlTypeResolverEditor);

			return new OptionEditor(vmlOptionEditor);
		}