Example #1
0
        public void SetUpInput()
        {
            GameAction fire = new GameAction(
                this, this.GetType().GetMethod("Fire"),
                new object[0]);
            GameAction timeTravel = new GameAction(
                this, this.GetType().GetMethod("TimeTravel"),
                new object[0]);

            InputManager.AddToKeyboardMap(Keys.X, timeTravel);
            InputManager.AddToKeyboardMap(Keys.F, fire);
        }
Example #2
0
        public void SetUpInput()
        {
            GameAction moveLeft = new GameAction(
                this, this.GetType().GetMethod("GoLeft"),
                new object[0]);

            GameAction moveRight = new GameAction(
                this, this.GetType().GetMethod("GoRight"),
                new object[0]);

            InputManager.AddToKeyboardMap(Keys.Left, moveLeft);
            InputManager.AddToKeyboardMap(Keys.Right, moveRight);
        }