Example #1
0
 protected SplitMoveInScenario(SplitMoveInScenario scenario)
     : base(scenario)
 {
     mNewHome = scenario.mNewHome;
 }
Example #2
0
 public SplitMoveInScenario(SimDescription mover, SplitFamilyScenario.SplitHome newHome)
     : base(mover)
 {
     mNewHome = newHome;
     House    = mNewHome.House;
 }
Example #3
0
 public SplitMoveInScenario(List <SimDescription> movers, SplitFamilyScenario.SplitHome newHome)
     : base(movers)
 {
     mNewHome = newHome;
     House    = mNewHome.House;
 }
Example #4
0
 protected override SplitMoveOutScenario GetMoveOutScenario(SplitFamilyScenario.SplitHome newHome)
 {
     return(new HomelessSplitMoveOutScenario(Sim, newHome));
 }
Example #5
0
 public HomelessSplitMoveInScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome)
     : base(sim, newHome)
 {
 }
Example #6
0
 public SplitMoveOutScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome)
     : base(sim, null)
 {
     mNewHome = newHome;
     mOldHouse = sim.Household;
 }
Example #7
0
 protected SplitMoveOutScenario(SplitMoveOutScenario scenario)
     : base (scenario)
 {
     mNewHome = scenario.mNewHome;
     mOldHouse = scenario.mOldHouse;
 }
Example #8
0
 protected SplitMoveInScenario(SplitMoveInScenario scenario)
     : base (scenario)
 {
     mNewHome = scenario.mNewHome;
 }
Example #9
0
 public SplitMoveInScenario(List<SimDescription> movers, SplitFamilyScenario.SplitHome newHome)
     : base(movers)
 {
     mNewHome = newHome;
     House = mNewHome.House;
 }
Example #10
0
 public SplitMoveInScenario(SimDescription mover, SplitFamilyScenario.SplitHome newHome)
     : base(mover)
 {
     mNewHome = newHome;
     House = mNewHome.House;
 }
Example #11
0
 protected SplitMoveOutScenario(SplitMoveOutScenario scenario)
     : base(scenario)
 {
     mNewHome  = scenario.mNewHome;
     mOldHouse = scenario.mOldHouse;
 }
Example #12
0
 public SplitMoveOutScenario(SimDescription sim, SplitFamilyScenario.SplitHome newHome)
     : base(sim, null)
 {
     mNewHome  = newHome;
     mOldHouse = sim.Household;
 }