Example #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);



            _Font1 = Content.Load <SpriteFont>("SpriteFont1");


            FilterCollection filters = new FilterCollection(FilterCategory.VideoInputDevice);

            if (filters.Count != 0)
            {
                _cam             = new CaptureDevice(GraphicsDevice);
                _cam.VideoSource = filters[0].MonikerString;
                _cam.Start();

                _cam.NewFrame += new CameraEventHandler(_cam_NewFrame);
            }



            _objectTex = _surf.InitToTexture(GraphicsDevice, "box2.png");


            // TODO: use this.Content to load your game content here
        }
Example #2
0
 // Constructor
 public Grabber(CaptureDevice parent)
 {
     this.parent = parent;
 }
Example #3
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {

            

            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);




            _Font1 = Content.Load<SpriteFont>("SpriteFont1");


            FilterCollection filters = new FilterCollection(FilterCategory.VideoInputDevice);

            if( filters.Count != 0)
            {
                _cam = new CaptureDevice(GraphicsDevice);
                _cam.VideoSource = filters[0].MonikerString;
                _cam.Start();

                _cam.NewFrame += new CameraEventHandler(_cam_NewFrame);


            }

            


            _objectTex = _surf.InitToTexture(GraphicsDevice, "box2.png");


            // TODO: use this.Content to load your game content here
        }
Example #4
0
 // Constructor
 public Grabber(CaptureDevice parent)
 {
     this.parent = parent;
 }